Why digital downloads are a far cry from becoming competition
**The bottom line is that, while GameStop and other physical stores will be hurting financially in the near future because of digital distribution, they will most likely never go out of business -- at least not for a long time. Until we can get fast, uninhibited Internet access for everyone, gaming won't go completely digital and most likely shouldn't.**
I will admit I am holding Gamestop, at a very low basis in it's current range below 20.00. The fact this stock is being shorted at a bewildering 19% to float is beyond me. You summed it up perfectly above and I quote....
"Until we can get fast, uninhibited Internet access for everyone, gaming won't go completely digital and most likely shouldn't."
Do you honestly see everyone with uninhibited Internet access within 5 years?
I'd like to also point out the fact that Gamestop (GME) P/E (7.52 FWD) is grossly undervalued in comparison to it's sector, industry and similar companies. Compare the GME p/e to Amazon (52.93), Netflix (47.56), BestBuy (10.90) and pretty much anyone. I'm just pointing out the facts here. If you want to put a healthy dog down based on speculation, be my guest. I won't be there when Lassie turns tail and bites the hand that beat him. (Short interest).
No I don't but then I do see the bulk of concentration of the population in the cities and suburbs that have that access or will very soon. How many of those rural dwellers do you think make up the total pop, much less the potential digital downloading pop? Very few I will bet.
You're right. In five years time downloading large game files over Cable/DSL will be so much better then standing in line for the latest releases. Well better if you discount, connectivity issues, download failures, file corruptions, long periods of downloading a 7 gig game (especially on release days), hard drive failure, system failures and loss of all downloaded content. Digital media seems like a great option for gamer's out there.