Spawn Lab Player on Android article
Is Spawn Labs actually proven to work, as tech or as a business model?
A typical 360 game is about 7GB and may last 20 or 30 hours. A typical Blu-Ray lasts 1/10th of that time, and is four times the size. You guys say bandwidth is an issue for downloading, so wouldn't video streaming also be an issue?
Obviously it wouldn't be Blu-Ray quality streaming to an Android device, but then I'd wonder how do I emulate the games controls on a tiny touch pad? And if you're streaming a console game, that's one entire console taken up for one single client. Consoles are expensive, and depreciate in a few years from $600 to $200.
And again unlike Netflix where all new digital growth is additive, at least some of GME's digital growth will cannibalize its existing business.