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  • singhlion2001 singhlion2001 Nov 22, 2012 12:39 PM Flag

    Intel buys U.K. graphics chip team

    Supplier 1H'12 1H'11
    Qualcomm 26.4% 36.4%
    Nvidia 2.5% 3.5%
    ZiiLabs 0.1% 0.2%
    ARM IP 12.9% 6.2%
    DMP IP 1.7% 2.2%
    Imagination Technologies IP 46.5% 49.1%
    Vivante IP 9.8% 2.5%
    TOTAL 100.0% 100.0%

    ARMH & Vivante taking Market share : see above numbers...

    Rightware Collaborates with Freescale and Vivante to Enable Highly Advanced Automotive In-Vehicle Infotainment and Instrument Cluster Systems

    Integrated and highly optimized Rightware Kanzi UI Solution for the Freescale i.MX 6 Application Processors, powered by Vivante Graphics Cores, brings ultimate scalability and flexibility to car manufacturers and entire automotive ecosystem

    Freescale's i.MX 6 Series of application processors offer the industry's most scalable line of hardened processors targeting automotive systems. Each i.MX 6 product is optimized around CPU, Triple Play graphics, and HD video processing to bring next-gen, unbounded visual user experiences to in-vehicle infotainment and instrument cluster systems. The i.MX 6 product line scales from single to quad-core ARM® Cortex-A9s to offer a comprehensive range of products that are truly versatile, with software and hardware compatibility across the board. By combining the power-efficient processing capabilities of the ARM Cortex-A9 technology with bleeding-edge 3D and 2D graphics, as well as high-definition video, the i.MX 6 Series provides a new level of multimedia and graphics performance to enable an unbounded next-generation user experience on in-vehicle infotainment and instrument cluster systems.
    The Triple Play graphics inside the i.MX 6 consists of three Vivante GPU cores – GC2000 for graphics and OpenCL, GC320 for composition and GC355 for OpenVG. Each core works seamlessly together to ensure QoS and efficient work-load balance for best-in class reliability and performance. The differentiated cores allow the composition engine to offload all 2D/composition functions from the GPU to save power and allow the GPU to focus on rendering amazing 3D HMIs and configurable instrument clusters. The OpenVG core operates in parallel to the other engines and delivers the sharpest, fastest, and most accurate needle renderings.
    A new era of instrument and infotainment solutions begins with Kanzi accelerated by Vivante on i.MX 6. Rightware's Kanzi Engine is highly optimized and tightly integrated with the unified software stack of the i.MX 6 applications processor and Vivante's GPU, OpenVG, and composition processing cores. The turnkey solution shortens development time and significantly reduces effort needed to create the next wave of revolutionary 3D HMIs with the best performance for modern in-vehicle infotainment and instrument cluster systems.
    "Human-machine interfaces and user experience design for in-vehicle infotainment and instrument cluster systems have become one of the key differentiators in modern cars. High fidelity graphical user interfaces significantly enhance the appeal of a vehicle and eventually that of the manufacturer brand. Our collaboration with Freescale and Vivante will help car manufacturers and entire automotive ecosystem to rise to a whole new level with next-generation HMIs," said Tero Sarkkinen, CEO of Rightware.
    "High performance graphical user interfaces are playing a growing role in driver information systems. Demand for advanced user interfaces in automotive applications is growing quickly, both for infotainment systems and instrument clusters. Rightware's optimizations for Freescale's i.MX 6 Series processors on the Kanzi® UI Solution allow our customers to take advantage of our products' advanced capabilities without compromising performance or time to market," said David Patterson, Vice President and General Manager of Freescale's Multimedia Applications Division.
    "The next revolution of in-vehicle HMI systems revolves around a visual-centric user experience that converges automotive and consumer devices. With hi-res displays, larger screens, and better graphics, the GPU is becoming the major technical focal point in OEM decisions. The partnership with Rightware and Freescale will enable OEMs to realize this vision, making the transition straightforward and providing a captivating automotive experience," said Wei-Jin Dai, President and CEO of Vivante.

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    • Vivante technology—at the core of innovation
      Vivante technology breaks through the limits of size, performance, and power to help customers deliver unique products quickly and cost-effectively. Our comprehensive—and growing—series of low-power, high-performance, silicon-efficient GPU cores ensure cutting-edge graphics quality previously only available on PC platforms.

      The recent trend in graphics hardware has been to replace fixed functionality with programmability in areas that have grown exceedingly complex, such as vertex processing and fragment processing. The OpenGL® Shading Language was designed to allow application programmers to express the processing that occurs at those programmable points of the OpenGL pipeline. Independently compilable units written in this language are called shaders. A program is a set of shaders that are compiled and linked together.

      Vivante’s GPU technology is architected from the ground up to deliver a high-precision, true unified shader implementation that maximizes graphics performance and quality per milliwatt of system power consumption.

      Robust application support
      Access to high-performance shaders without programming limitations is the key to lowering application development costs and developer support costs. Vivante’s high-performance true unified shader architecture delivers best-in-class programmability:

      ➢Khronos conformant support for OpenGL ES 2.0/1.1, OpenGL 3.0/2.1 and OpenVG 1.1
      ➢Microsoft certified DirectX 11 feature level 9_3
      ➢General purpose (GPGPU) computing
      ➢Up to 180 billion floating point operations per second (GFLOPS) in the multicore versions of GC series GPUs
      ➢ Full support for the OpenGL Shading Language without Appendix A exceptions
      ➢ High precision pipeline with support for long instructions
      ➢ Dynamic branching in the pixel shader and non-constant varying indexing

      Smaller, cooler, faster
      Vivante is the die size leader, offering the smallest OpenGL ES 2.0-compliant silicon footprint on the market. Fitting next-generation technology in the previous generation footprint, we enable full OpenGL ES 2.0 and 1.1 support in the same area as previous generation OpenGL ES 1.1-only GPU cores.

      Vivante also offers the lowest power consumption (GFLOPS per milliwatt) GPU available today:

      ➢ Ultra low-power microarchitecture
      ➢ Frequency scaling
      ➢ Software-controllable power states

      Because of our patented algorithms for reducing memory bandwidth and optimizing full-scene quality, Vivante GPUs also use less memory and processing power. Features like full-scene anti-aliasing, unified vertex and pixel shading, and rich texture mapping generate the highest quality graphics:

      ➢ Unified shader: 128 threads per shader unit, programmable aspect architecture
      ➢ Low-power techniques: extensive clock gating, flexible allocation of resources in the shader unit
      ➢ Patented anti-aliasing algorithm
      ➢ High-dynamic range textures

      Scalability
      Vivante’s shader uses a highly programmable multi-threaded architecture for scalability. Our modular software architecture supports multiple GPU cores with a single driver infrastructure.

      Easy to integrate
      With support for free-running AXI and AHB interfaces, customers can easily integrate our cores into their systems. Vivante’s licensees quickly and consistently reach target frequency and optimal final silicon area using provided reference implementation packages for Cadence and Synopsys design tool environments.

 
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