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Electronic Arts Inc. (ERTS) Message Board

  • SPECULAWYER9 SPECULAWYER9 Sep 17, 2003 12:27 PM Flag

    Bond delayed?

    Has this been confirmed?
    http://biz.yahoo.com/fool/030917/1063810080_1.html

    I'm kinda surprised since they had the previous Bond code to start from. But then again, they switched from 1st person to 3rd person.

    SortNewest  |  Oldest  |  Most Replied Expand all replies
    • Richard had magic years before EA bought Origin, you know that ya dork. He probably got caught up in the whole "All of Korea is online with BB!" craze etc.

    • "Let me get it straight, Rab. Are you saying that it's okay for rich EA departees to do half-@ssed jobs elsewhere but highly successfully EA has to keep the train moving while keeping a healthy bottom line but still has their bloated underutilized developers on payroll? Hmmm"

      No that's something you just put together.

    • "My guess is that the Madden 2004 game sale this year is at unprecedented levels"

      It is, but that has nothing to do with Q3. Last year had 33% of Madden unit sales coming in its first month (August) and tracking through June this year. 47% of sales through June were in Aug/Sep last year. There's no reason to think that pattern will be any different this year and if anything this years could be more front end loaded than last (see the Best Buy sales figures someone posts on gaming age which show their sales from 9/1 to 9/11 were 1/6th that of 8/12 to 8/20).

    • " Garriot - money. He created Destination Games, no doubt hired some staffers Origin let go in their downsizing, then when the turkey looked fattened up he sold to NCSoft without actually accomplishing anything. It was all about the money. When high ups leave EA they've already made their fortune so the games biz is literally just a game by then. Wheelin' n' dealing is fun, but building new IP from scratch is hard work... "

      Let me get it straight, Rab. Are you saying that it's okay for rich EA departees to do half-@ssed jobs elsewhere but highly successfully EA has to keep the train moving while keeping a healthy bottom line but still has their bloated underutilized developers on payroll? Hmmm

    • "Are you saying they were lying about it not being ready? Why would they? . . . "

      Lying? Now, why would you say a thing like that, knowing fully well that Q3 is already in the bag, with or without Sims? My guess is that the Madden 2004 game sale this year is at unprecedented levels and perhaps they don't want the expectations to be the new standard. Q4 has historically been their tough quarter and so, this Bond delay can only help the situation. Plus, you can read along the lines in the CFO's feedback article that their situation with MSFT is still fluid.

    • "The other view, that people lose their magic when they leave EA, a la Chris Roberts (Starlancer - eh, average) or Richard Garriott (WTF was he thinking with the Korean online concept?)"

      Garriot - money. He created Destination Games, no doubt hired some staffers Origin let go in their downsizing, then when the turkey looked fattened up he sold to NCSoft without actually accomplishing anything. It was all about the money. When high ups leave EA they've already made their fortune so the games biz is literally just a game by then. Wheelin' n' dealing is fun, but building new IP from scratch is hard work...

    • Spec,

      But the first bond sucked wind....even though it sold hugely. I guess they wondered how it'd sell if it was actually a good game ;-)

      Jamok

      • 2 Replies to jamok99
      • >But the first bond sucked wind....even though it sold hugely.

        Yeah, it (I presume you mean 007:AUF) did suck. Not incredibly bad, but it was bad.

        >I guess they wondered how it'd sell if it was actually a good game ;-)

        I think they found out with Nightfire . . . that one was decent.

      • " But the first bond sucked wind....even though it sold hugely "

        Fair enough, Jamok. This is kinda like saying Krispy Kreme don't know how to make donuts but they still can corner the market. I personally think people are expecting too much from EA, that they must make good, successful and quality products when they're already at the front line where one's ability to improve and innovate technologically artistically graphically and digitally is concerned. But I can live with it. ;-)

    • Shrewd strategic move, eh? I guess somebody finally decided that it wouldn't be a good idea to cannibalize one's own products. Plus, no more headache with Q4.

      Can you say, Halleluja! babe?

    • "But then again, they switched from 1st person to 3rd person."

      Fwiw, that's a huge switch. In FPS you don't need to worry much about collision with the world but in third person you see *all* the flaws. Plus you need a damn good camera system to resolve all the problems with fast motion in tight spaces, backing up into corners, trying to look where the gamer wants, etc. Then you need to animate the character. The guns need reworking because they were made to look right from an FPS perspective and are probably only half-modeled because that's all you ever saw. The movement of the character changes too, e.g. jumps, runs and turns are typical floaty physics when you can't see the character but when you can, he needs to look natural. There are gameplay changes due to the different camera system, e.g. you can't peek around corners like you used to. Etc, etc.

      It'll be interesting to see if they change guidance because of this. I expect LOTR to be huge (they have over 100 people working on it!) but Quidditch won't be IMO.

      • 2 Replies to Rab_Nesbitt
      • I believe this wont have a huge impact and that RotK will be bigger than expected. My bro works on the title and it's lookin' mighty sweet he says :)

        You're dead right on the switch being huge from 1st to 3rd, not a small feat at all. Never mind that the first Bond was ho-hum and EA may be trying to do a much better job this time since the license is awesome, hence doing a great job (not just good) could sell an exponential number of units this time around.

      • Thanks for your input on the 1st to 3rd person. That all makes sense.

        >It'll be interesting to see if they change guidance because of this. I expect LOTR to
        >be huge (they have over 100 people working on it!) but Quidditch won't be IMO.

        I agree 100%. The recent addition of online capability to LotR was a good move. I guess they are really finishing off the series with a bang.

        And HP: Quidditch . . . I just don't see the Harry Potter fanbase being big EA Sports people. Some of the boys will be into it but I doubt the girls will be into.

 
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