Does anyone have any insight into ATVI's strategy around doing what Zynga does? Obviously they have strived to avoid naked commercialism in their games (AFAIK, you can pay real $$$ for anything in Warcraft).
I assume that will change at some point--hopefully soon. Given that Zynga is with $1B based on mafia wars and Farmville, you gotta wonder what the true value of ATVI games is--should they choose to unlock that value.
Theoretically. . . Is there any concrete evidence they'll move in this direction? I mean there's no reason why you shouldn't be able to get a real thing from doing a (corporate sponsored!) virtual quest. . .
I know its not exactly the same as buying in game energy units or whatever, but i know character transfers cost money in WoW, i think $25. CoD4 will surely have premium downloadable content. guitar hero has songs for download. ect