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SCO GRP INC (THE) Message Board

  • Mansing23 Mansing23 Sep 8, 2003 9:40 AM Flag

    IBM's Messages

    IBM's new advertisement sends several messages. I truly hope someone at TSG is listening.

    "Don't back down."
    Pretty self-explanatory ... IBM is going to finish this "GPL is viral" and "illegally copied code" nonsense once and for all.

    "Everything�s about timing kid."
    It certainly is. And TSG has timed their alledged claims of "IP ownership" at the worst possible time. IT spending is down, and companies are looking for alternatives to Microsoft's (and others) pricing schemes.

    "What he learns, we all learn. What he knows, we all benefit from."
    Yes ... and IBM will continue to contribute their knowledge to Linux and all GNU software. Sorry, TSG, but IBM isn't going to stop adding to Linux and GNU software.

    "This is business. Faster. Better. Cheaper. Constant improvement."
    For the "crunchies" this is obvious. To some businesses, this is the REAL message. CEOs and CIOs are listening.

    "Plumbing, it�s all about the tools."
    Yes. And IBM has chosen Linux and GNU tools. They have invested more into these technologies than TSG ever made in it's entire life as a company.

    "One little thing can solve an incredibly complex problem."
    IBM has chosen Linux and GNU software to do just that. It's the realization that Linux and GNU software provide all the answers to the very, very complex IT environments that companies have.

    "His name is Linux."
    Not OpenServer or UnixWare[tm]

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    • > I'd rather have an Mac, or Amiga, or even
      > an Atari ST over a PS/2 any day of the
      > week. The OS running on the PS/2 was MsDOS
      > or, what Windows 2.0?

      > I'd rather put a bullet in my brain that
      > fight with that. DOS isn't even an perating
      > system, it's just a bunch of software
      > interrupt vectors.

      Carefull with DOS, my friend.


    • <<1) It wasn't Apple's Kernel- it was CMU's MACH.
      2) MkLinux lasted very shortly as it was only needed to prove that it could be done and to provide the needed info for driver support.
      3) Much of the problem didn't lie with Apple itself, but with the lack of technical info on the devices ON Apple motherboards.>>

      The devices on an Apple motherboard are MOSTLY APPLES.

      Apple won't TELL you how to program for their hardware. That's why it had to run on top of a kernel, and I believe Yellow Dog Linux STILL does this.

      It would be FAR worse if Apple beat MS - do no fool yourself.

    • > It sucks for games, it blows for multimedia,
      > and it's insane to require a loopback TCP/IP
      > stack to talk to YOURSELF.

      I wouldn't QUITE put the first two the way you put it (Games SEEM to be okay with the state of affairs- not the greatest situation, but not sufficient in and of itself to rip X11 out over it (And, I should know, I port games for Linux Game Publishing as a moonlight job...)) but the last one DOES make a good amount of sense- if that were the case. XFree86 uses Unix domain sockets (which are only a small amount of indirection) instead of the entire network stack to communicate.

      Now, having said this, I'd RATHER have Fresco or DirectFB. (For my moonlight job, it'd be DirectFB because of the games... :-)

    • > XboX is crap, PS2 is still better.

      PS2's moderately painful to develop for- main CPU coding is easy, a dream even. Need to use those vector procesors and it gets...interesting.

      GameCube's an overall dream- simple, PPC coding with a 3D accelerator similar to a Radeon (though it isn't- ATI makes it but they bought the company that came up with the chip.).

      X-Box...well, it's an XP machine with very constrained hardware. It's even got a hard disk in it. (Whoo... What an idea THAT is. Game consoles are supposed to be used by kids that can kick or otherwise disrupt the machine while it's running. Even though it's a laptop drive, I doubt it could sustain TOO many 30+g accelerations...) The ONLY reason why I'm ever going to touch an X-Box for serious gameplay is for one Only On X-Box game- Shenmue 3.

      PS2 has the most games because of the marketing engine that is Sony and because they know that most of the PS1 games will run on a PS2 so there's an even larger pool of VERY good games for the console to sell the whole system.

      GameCube is second place because of the overall power of the console and the Nintendo name.

      X-Box is third because, well, most of the games aren't very appealing and most of the ones that are appealing aren't X-Box only titles, showing on GameCube, PS2, or both of the others. The X-Box is a play right at the moment only because MS is willing to hemmorage money for a while yet on the whole project because it's key to several of their goals in the market.

    • > I expect directfb will win because it's simpler
      > and it's much farther ahead. GTK already runs
      > on top of it - at least portions of it.

      Actually, it's my understanding that GTK+ already does work 100% on it. Other toolkits are on the way- mainly because all of them abstracted the X11 layer so that they were cross-platform. GNOME's another story, but I believe that's coming along as well- and there's always the X server itself to support rootless X11 Windows.

      > KDE will have to do a similar feat.

      It's my understanding that Qt's got a port to it in alpha at this point in time. KDE'd be an easy move over at that point.

      > Of course, X11 runs inside both of them for
      > the backward compatible aspect.

      It's not 100% hardware accelerated right now, but they're working towards it.

      I'm like you, I'm a little torn. Fresco's got a lot of potential, but it's also got a decent sized footprint because of the CORBA support within it. I think DirectFB's the front runner because it's lightweight, more there, and supports things like console OpenGL.

    • > Just cirous what you think will replace X11 or
      > if X11 will just adopt and change.

      I'm not Fuzzy, but here's a promising project that seems to be making leaps and bounds:

      It's a HAL for video cards (both input and output) and input devices. Intended to be a razor thin GUI server layer for embedded devices (think set-tops like DVB tuners- the German company supporting the project does those and uses this as the basis of the GUI portions of their embedded distribution...), but it's equally capable of re-working the role of X11 as it supports X11 with a rootless server. It's not QUITE ready for primetime yet, but it's well along the way to becoming a possible solution to XFree86 (X11, in and of itself isn't the problem- it's the implementation we're using that is the problem, in my not so humble opinion...)

    • > The problem with choosing FBSD is that they
      > chose an already obsolete codebase.

      Uh... worf0, hate to tell you this...

      MacOS X/ Darwin is a BSD personality layer on top of the MACH microkernel. It has a binary API at the APPLICATION layer that is BSD, but inside, it has more in common with HURD than FBSD.

    • > You couldn't even get Linux to run on an Apple
      > without putting it on top of Apple's kernel. As
      > much as I hate the x86, I have to admit I'm not
      > unhappy with how it all turned out.

      1) It wasn't Apple's Kernel- it was CMU's MACH.
      2) MkLinux lasted very shortly as it was only needed to prove that it could be done and to provide the needed info for driver support.
      3) Much of the problem didn't lie with Apple itself, but with the lack of technical info on the devices ON Apple motherboards.

      While I don't doubt for a moment that Apple was much to blame for things, it isn't to blame for the delay of getting Linux on a PPC machine. In fact, Apple just sold a buttload of their rackmounts courtesy of TerraSoft Solutions, YellowDog Linux, and a Navy project that wanted the machines for power vs. performance reasons. And, just so you'll know, with PPC Linux, you can have all the comforts of x86 Linux- even GAMES (Yep, Linux Game Publishing attempts to make PPC versions where time and resources permit.)

    • Please do call anyway - I would like to know the status - Thanks.

    • Hollings is still a shit bag. Gives me a reason to call the dumbass.

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