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NVIDIA Corporation Message Board

  • amsocool amsocool Feb 11, 1999 12:23 AM Flag

    Nvidia == Niagara in six months!

    When the insiders are open to sell, this thing is
    going to drop like you will not believe. The insiders
    have worked themselves to near death under very
    painful conditions. Once they can sell, they will and
    this stock is tanking.

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    • Seems like people are thinking the 3D card
      competiton will play out like the sound card -- default
      monopoly by one proprietary standard. It won't happen,
      because OpenGL is open -- it keeps the competition fairer
      for longer, until full OpenGL is the baseline and
      proprietary extensions are created. (There's also DirectX,
      but I think that "standard" will be deprecated as
      OpenGL becomes the real standard.)

      Until then,
      use of 3D will continue to grow, and increasingly be
      part of numerous applications that are not video
      games. These apps and games will be demanding WRT color
      quality, reflections, shadows, b-spline surfaces,
      textures, and the like. There's a LOT of time for all the
      players to compete, lose money, and, hopefully, make
      money. The market for 3D will grow.

      • 2 Replies to free_floating
      • >Seems like people are thinking the 3D card
        competiton will play
        >out like the sound card --
        default monopoly by one proprietary

        >standard.

        Actually there are two main standards in sound cards right
        now- A3D's and Creative Labs'.

        >default
        monopoly by one proprietary standard.

        Proprietary
        and standard are opposites, are they not? Not being
        nitpicky- I'm saying that when most companies adopt a
        proprietary system, it becomes standard. VHS
        anyone?

        >There's also DirectX, but I think that "standard" will
        be
        >deprecated as OpenGL becomes the real standard.

        Even
        DirectX and OpenGL are supposed to merge. So which one
        wins really doesn't matter.

        >Until then, use
        of 3D will continue to grow, and increasingly be

        >part of numerous applications that are not video
        games.

        I agree. But do you think application makers want
        to wait for a year for the next version of DirectX
        to add things into their programs? And what if
        Microsoft says no? Or postpones it?

        That's why Glide
        is such an advantage- it's talking directly to the
        hardware and can be changed much more quickly then DirectX
        or OpenGL.

        Now of course, there will (or at
        least should) always be an open standard. But why sort
        through all of that extra code of long-gone video card
        support and bug fixes just to get the support you need?
        This is where DirectX fails, and why it will never be
        as fast as a direct-to-hardware
        API.

        >There's a LOT of time for all the players to compete,
        lose
        >money, and, hopefully, make
        money.

        I agree. And for the time being, there can be more
        then one company at the top. HOWEVER, when the
        graphics market finally attracts the big guys, only the
        big guys will survive. There will be all sorts of
        buyouts and mergers.

        Now do you honestly think
        that this company can stay single going into
        2000?

        Personally, I can't see ANY chip-only graphics companies
        staying alone. They will either merge or be eaten up.
        That's one advantage 3dfx had- they could afford to buy
        someone out and become a huge company. Nvidia certainly
        doesn't have the money for that and the clock is
        ticking...

      • than video games. Don't forget that someday you will be all grown up. Invest for you future--Buy Nvidia!

        LG

 
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