I didn't see this showing up any where under EA news. Halo 2 has already wounded two competitors without even firing a bullet.
Smart move on EA's part. Who wants to go up against Halo 2? Even ATVI's Doom III decided it is better to enter the battlefield (no pun intended) after Halo 2's gun smoke clears.
Well, at least we know one title that will be available for Holiday 2005. Too bad the last of the growth is during this year.
By the way, it was your buddy who was claiming people who actually know something about video games don't know anything about investing. Maybe you're a fanboy of his or something, I am more interested in EA's market share during the holiday season.
"Yes, Doom 3 is slated for PC and X-box. The PC version ships August 3rd. The X-box has a tentative ship date of October, but it could easily slip well beyond that. De facto, for a minimum of 2 months, Doom 3 is a PC exclusive title. Those are the facts, jack ;-)"
What is your point? How am I 'clueless'? One person knew Doom 3 is coming out for xbox, and the other didn't. End of story.
I wrote a bunch of replies from home on my new XP install with Firefox, somehow not one posted. But suffice to say my sentement on this whole silly thread was:
1. Original poster never mentioned which platform DIII and BF:MC he was talking about.
2. Whether BF:MC comes out now or early next year really isn't something I worry about; it's a micro-issue, it's neither here nor there with regard to investing in ERTS.
My original point stands, what happens with DIII is totally irrelivent to ERTS, what happens with BF:MC on Xbox is nearly as irrelivent since i'm a long term investor.
And boy oh boy, how i've been wrong on the hard drive makers! Well, I did say it was a 2-5 year good investment....but I never expected this kind of drop since early this year. I'm losing flippers left and right, ack!
re:<<One would think someone who knows a lot about investing would know a bit about the products the company produces>>
Before you accuse others of cluelessness (and turtle is one of the most informed sources on the board), you ought to get a clue yourself:
Yes, Doom 3 is slated for PC and X-box. The PC version ships August 3rd. The X-box has a tentative ship date of October, but it could easily slip well beyond that. De facto, for a minimum of 2 months, Doom 3 is a PC exclusive title. Those are the facts, jack ;-)
''Now EA has rights to the very engine those titles run on''
Perhaps Renderware doesn't matter for the GTA and the Tony Hawk series anymore:
''GTA SAN ANDREAS
"From the look of the few screenshots made available, San Andreas will not use the same tired Renderware platform that GTA III and Vice City used. They have the same style as the previous titles, but look much more polished. This was much needed since Vice City�s graphics looked a little dated back when it was released in 2002."
TONY HAWK 4
Producer Scott Pease elaborates, �We wanted to take the game in a new direction, but knew we wouldn�t have enough power with the old engine. We built Tony Hawk 3 on Renderware. That enabled us to ship the game on time. This year with Tony Hawk 4, we scrapped Renderware and are rewriting our engine. It�s a daunting process, but [we] had to do it.?GameInformer Issue 110'' (From message 51201)
I'm duely impressed with the Criterion news, and I agree this is fairly huge for ERTS in the long term. Engines don't just manifest overnight, there isn't a readily avaialble good second option for most devs.
The thing about the whole BF thing is I don't pay attention to the smaller titles ERTS puts out on a per title per platform basis. That's just too nitty gritty without allowing for a focus on the bigger picture. Yeah, maybe they did pull it because of Halo2. But the bottom line is the revenue booking from it this year or next doesn't matter to me, i'm invested for a longer term.
<There are plenty of other fish in the sea. Most games aren't developed with Renderware>
Ummm, GTA franchise has sold about 15 to 20 million on using Renderware. EA's last major comp in sports was ESPN which had to resort to selling their titles at 19.99 to compete. Now EA has rights to the very engine those titles run on, considering sports titles must release every year, i think that is significant. BTW, keep an eye on a little known title named BLACK by Criterion. It was shown behind closed doors at E3 and reportedly was stunning.
''EA can choose to deny the right to the Renderware engine as soon as the current license agreement expires. Checkmate!''
There are plenty of other fish in the sea. Most games aren't developed with Renderware.