Mo, Larry, and Curly are getting involved. Dreams of grandiose market/product placement are setting up (warranting higher pps- if sweet spot with HMD is revealed in printed word)..
Margins are important analyst know better-
They mentioned ut I think our goal is to get back to a 50% gross margin. We had 39% here and with a little more yield improvement and some little revenue improvement and maintaining control on the cost, I think we can get there.
Considering all of the jail time- the fact they haven't used up their cash reserves in say 5 years, speaks to good cash management. AND last quarter demonstrated when cost ducks are in line, that eventual product volume could translate into monstrous future EPS.
The reference to ingredients was in regards to tooling. Yields are important for the simple fact its a look into how well the company is progressing towards: handling future runs, controlling cost, and ultimately, reaching profitability.
Aren't the real fireworks coming- partner disclosure and product demo next month? Profits are good, but what if you sold KITE at $23.00. Cliche's are soothing, until you realize you sold too soon and missed out on a ton of dough. I don't want to hype- but if you put a big name behind the product- a double or triple aren't off the table, Say- AAPL and this will be $16- All speculation and pls always use good judgment. Or VIVE-----------still early for celebration in my opinion. Trading will always serve a purpose, and your to be commended.
Is this seasonal and are they the leading player in market share?
I did not know that content guys were rushing in?
Valve's Vive headset will be powered by SteamVR software, with games to be available "soon" through digital distribution platform Steam.
Microsoft Flight Simulator X developer Dovertail Games, The Room developer Fireproof Games, and Cloudhead games have already signed up to make content for the device. Google, Lionsgate, and HBO have also been confirmed as content partners. At GDC this year developer Owlchemy Labs debuted one of the first games designed specifically for Valve's SteamVR, titled Job Simulator.
I'd love to find the bread crumbs leading to AAPl. As a company- they are very quiet about what's going on behind closed doors with R&D, pre-launch of new products. AS -likes to hide his cards too- when it comes to ongoing recipes of process/development. However, - if it was AAPL the stock would be moving at a much greater clip? Word of any such venture would have permeated into trading activity- along time ago!!