Here's a post from aceofspDOTblogspotDOTcom
Full game support for Oculus Rift is "years away", says Dying Light dev
"But, with that level of complexity like Dying Light, I think it’s going to take years. To get it to a point where gamers can comfortably play for three hours on a couch, I think it’s going to take years. Not just from the technological game perspective, but from the hardware too."
So even with a 2B FB investment in Oculus , tons of developers working on software and gaming Guru Carmack on the case it may take years .
Seems to me the Z800 was all dressed up with no place to go .
The Console War Is Over: The PC Already Won
Despite a declining overall PC market, gaming systems are alive and well. So alive, in fact, that the PC gaming segment is already twice the size of the console gaming market – and growing. A report just released by John Peddie Research (JPR) claims that the PC gaming market will tip $21.5B this year and grow to over $23B in 2017.
Here's where it gets interesting :
“NVIDIA, Intel, and AMD have enthusiast CPUs and GPUs that are so powerful, when combined with SSD’s and fast memory they absolutely trounce the computing power and gaming capabilities of the newest console generation. Being able to drive 3840 × 2160 (4K) at acceptable frame rates is already a reality for the highest end configurations.”
So guess what 2 2K X 2K tiled (side by side) EMAN displays in the IHMD would be :
4,000 X 2,000 or 4K
EMAN has already demonstrated a tiled configuration back in 2004 using fiber optic taper bundle :
The ultra high resolution display uses eMagin's bundled fiber optic elements to effectively couple four SVGA displays into a single UXGA (ultra extended graphics array) display.
The company is showing a display configuration that comprises four bundled UXGA displays functioning as a single full color 5.7 million picture elements (1600 x 3 x 1200) display. The fiber optic effectively magnifies the image and brings the new image up to the new surface plane of the fiber optic.
while the new patent 20120134030 uses a convex fiber optic bundle
The newly acquired patent references an SBIR proposal & contract :
The concept of using a fiber optic plate which is plano on the phosphor side and in contact with an OLED phosphor and a convex opposite side combined with a cube eyepiece was demonstrated to NVIS Inc. Reston, Va. prior to this application with regard to using this concept in an Army SBIR proposal A04-222, now Contract W91 RB08C 0151
Acquisition Program: PEO STRI; PM CATT
Objective: Develop a low cost, wide field of view and lightweight helmet mounted display (HMD) capable of simple attachment and detachment to aviator helmets (CH-47, UH-60, AH-64A, AH-64D).
Description: Current HMDs are mounted on generic helmets, requiring pads and air bladders to achieve a reasonable fit. Aviators complain of discomfort due to fit and weight, resulting in reduced training time.
PHASE I: Provide an innovative concept that has high resolution light weight optics that can be easily attached and removed from aviator helmets without modification to the helmets. The design concept should meet or exceed existing capabilities of overall weight of helmet and optics of less than 5 pounds; ability to display XVGA data for a resolution of at least 1024 by 768. Provide a field of view of at least 100 degrees horizontal by 50 degrees vertical. The Phase 1 work effort will provide the research team with a better understanding of the design constraints associated with building such a system. The goal of this effort is to prove the concept feasibility and determine the engineering challenges to be faced in Phase 2 when building a prototype. Engineering challenges include deployability, brightness, field of view, and ergonomics issues. Candidate microdisplay technologies must be examined with tradeoffs considered. A suitable optics solution will have to be researched to meet the required field of view parameters. A strategy will have to be formed for mechanically housing the optics and mounting it to military headgear, considering size and weight factors. Electronics must be researched to drive the microdisplays, and research is required to ensure proper power while minimizing size and weight parameters.
PHASE II: Prototype solution that can be demonstrated on existing virtual equipment (for example the Aviation Combined Arms Tactical Trainer (AVCATT) type manned module).
PHASE III: Develop and market the application to military and civilian organizations with a need for virtual training using visor technology. This would include entertainment industry theme park equipment and the game industry. REFERENCEES: 1) Gdovin, D. P., Rodriguez (1998) COTs Usage - A Case Study, Proceedings of the 1998 ITEC Conference: 1998 ITEC Ltd. 2) Velger, Mordekhai "Helmet-Mounted Diplays and Sights" 1998 ARTECH HOUSE INC. ISBN 0-89006-822-4.
Back in August 2013, the USPTO published a Microsoft patent for a VR headset that could be used outside. The patent described a number of head-mounted display devices that may include OLED displays, voice interaction, eye-tracking, facial recognition technology, three accelerometers and three gyroscopes to track the head movement.
 The transparent display 54 may be configured to enable a user to view a real-world object in the physical environment through one or more partially transparent pixels that are displaying a virtual object representation. In one example, the transparent display 54 may include image-producing elements located within lenses 204 (such as, for example, a see-through Organic Light-Emitting Diode (OLED) display). As another example, the transparent display 54 may include a light modulator on an edge of the lenses 204. In this example, the lenses 204 may serve as a light guide for delivering light from the light modulator to the eyes of a user.
Thanks to Ace at aceofspDOTblogspotDOTcom we have another article which gives a little more insight into the Microsoft VR unit .
The article confirms that units are currently in the hands of developers . This unit appears to be further along in development than our IHMD which suggests we may not be involved . However, I would like to point out some things .
We supply our WF05 optic as a stand alone product that can be used in devices with third party displays . I would assume our newly patent convex fiber optic will also be sold as a stand alone product. So optic sales are a possibility .
The Microsoft VR unit appears geared for the XBox console unit with no mention of PC gaming . Much of the high end (AAA) gaming takes place on PC to take advantage of the processing capabilities necessary to render & drive the video . The IHMD press release clearly stated that high-end gaming would be the first target market .
So while we may not be involved with the Xbox VR unit , there clearly could be another HMD developed for PC's .
Furthermore , lets not leave a company like NVIDIA out of the picture . They are one of the leading companies with regard to gaming graphics hardware and have a close relationship with MSFT . They currently sell a cheesy VR unit but look to be expanding into the VR glasses market .
Search on : Nvidia Near-Eye Light Field Display: Background, Design and History [Video]
Nvidia has also developed a graphics cards for VR:
Search on : Big News for VR : Nvidia's New Graphics Cards Are Designed for High Performance Virtual Reality Rendering
So Nvidia has a lot to gain by pushing the limits of VR on PC's to see more high end graphics cards sold & by seeing a high end VR unit developed to take advantage of that graphics card .
aceofspDOTblogspotDOTcom has another video with the NVIDIA Near-Eye Light Field Display technology explained.
To make their prototype Nvidia stripped 2 OLED displays out of a Sony HMZ .
One factor that makes OLED work well with this tech is that high resolution is needed .
"However, there are also limitations at this point: The use of microlens arrays reduces spatial resolution by a factor of 5 or 6 (in the current prototype; Lytro cameras have a factor of about 10), but this problem will be solved as the resolution of OLED panels increases. "
And we're at 2K X 2K now .
Here is Nvidia also working on an AR HMD
Pinlight Display: Light Field Glasses for Augmented-Reality Applications
The prototype uses an LCD panel however the original UNC research paper states that as an alternative a transparent OLED could also be used :
Computational Augmented Reality Eyeglasses
Alternate Configuration Alternatively, the augmented image formation and occluded real image phases can occur simultane- ously if an additional set of modulation layers are installed behind the backlight (i.e. farthest from the eye) for dedicated occluded real image formation. Augmented images are formed on the existing set of modulation layers, while leaving display regions that do not correspond to augmented images transparent. In this case, the back- light must provide selective light control over the display area (e.g. as with a transparent OLED display) so that only display regions corresponding to augmented objects are illuminated. The alterna- tive approach offers a higher frame rate at the expense of a thicker and likely dimmer display, due to multiplicative light loss through each of the additional layers.
Microsoft Patent Application linked on aceofspDOTblogspotDOTcom
US20140375789A1 also 20140375789
Fig 3 & 4 optics look similar to our WF05
Also a shout out to OLED :
In other embodiments, the display subsystem may include an emissive micro-display, such as organic light emitting diode (OLED) array display types, inorganic light emitting diode (iLED) array display types, and/or any other suitable micro-display.
It uses a different display technique than the usual VR headsets with an array of micro mirrors which reflects movies and games directly onto your retinas. The resolution is 1280x720 per eye with a 45 degree field of view.
"There's just one problem: Magic Leap didn't actually create all those awesome UI concepts. It copied them."
When I was looking over Magic Leap patents It looked to me like they were trying to patent every AR/VR technology available & now this revelation . I don't think they have a single original idea . Google is one of the investors in Magic Leap . These big companies sure can waste a lot of dough .
Perhaps Google wised up that Magic Leap is going nowhere & got with the Carollo/EMAN plan .
Vuzix new wave-guide smart glasses uses a proprietary LED Scanning Display Engine no mention of LCOS .
BTW : KOPN has an ownership stake in VUZI so I guess that makes KOPN & Intel partners . LOLOL
From KOPN 10Q 3Q 2014 Page 11:
Fair Value Measurement Sept 27,2014 :
Vuzix Corporation $1,222,118
That's because people are starting to realize HDI is all smoke & mirrors .
Yeah, they're talking to MST , GOOG, ... so is everybody else in the display space .
All that defenders of HDI have to offer is speculation . No contracts . No Front-Lit products in use in the market . Sounds more like a prototype than a product to me .
Talk , talk & more talk .
Google Glass went on sale to developers Feb 2012- 2 years ago & what does HDI have to show for it ?
Google had to pull the product for a complete redesign partially because of the performance of the HIMX LCOS display . HIMX then scurries to show a new Front-Lit prototype to try to salvage that mess . Seems like they blew their opportunity & now Jerry Carollo has given eMagin's OLED micro displays a foot in the door since he became Google's Optical Architect . (Yeah, check his Linkedin)
Meanwhile others in the marketplace produce micro displays that go into real products that people can actually purchase such as Kopin displays in the Vuzix M100 and eMagin displays in the eSight - enabling the blind to see - , the Red Bomb , Tracking Point and many others.
RE: SELL the company to KOPN
"It is better to have people think you a fool, than to open your mouth and remove all doubt."
-- Mark Twain
What evidence do you have that Intel will steer VUZI away from Kopin ?
Just more baseless speculative talk . It gets rather thick on the HIMX board .
Tell me where can I buy a product with a Front-Lit display ?
I would like to see if it measures up to all the talk .