AMD PR has been making sure that journalists and bloggers that have RVSP'ed for the event will actually be in attendance, so it must be something ...
Optimized architecture to deliver more speed and performance for today’s challenging workloads including the best-in-class platform for eSports and online gaming.
•AMAZING PERFORMANCE. GREAT price.
•SMOOTH online gaming
•EASY upgrades with socket compatibility
•SUPPORTED on AMD A88X, AMD A78, AMD 68H, AMD A58 FM2+ motherboards
•READY for Windows 10
I can deduce one thing here, you and all of your other ID's should be in prison & the rest of us should sue yahoo.
I'm not sure but I think this is AMDE's VR camera. After all if you don't have a VR camera all you can get is 1080P or whatever that BS INTC & NVDA is trying to sell
he is doing it arsey to pie hole, I just don't know which arsey.
In a tweet by Johan Andersson, the lead developer of DICE who is currently working on the Frostbite engine, the external audience got the very first glimpse of the new graphics card being developed by Advanced Micro Devices.
Some time ago, it was rumored that AMD is aggressively working on the development of a new graphics card to give the users a better and more interactive interface. Tentatively named as the R9 390X, this card is rumored to have 4 x 1 GB of high-bandwidth memory (HBM) and a unique water cooling feature that helps in increasing the overall efficiency.
Apple unveils $1999 Retina iMac, faster MacBook Pros with AMD graphics
The new $1,999 model contains a 3.3GHz quad-core Intel Core i5, 8GB RAM, a 1TB regular hard drive (not the hybrid Fusion Drive), and an AMD ...
Apple announces new 15-inch MacBook Pro with Force Touch and other upgrades - Ars Technica (blog)
Apple's new 15-inch MacBook Pro gets the Force Touch trackpad - Mashable
Apple brings Force Touch to 15-inch MacBook Pro, adds cheaper 5K iMac - Cult of Mac
The PC Gaming Show embodies the spirit of innovation, openness and community that's part of our DNA—delivered by gamers, for gamers," AMD Corporate Vice President and General Manager of Computing and Graphics Matt Skynner said. "The time is right for a PC-focused event in the week of E3 and we're honored to be part of bringing the industry together."
Hosted by Sean "Day" Plott, the PC Gaming Show at E3 will feature appearances by Dean Hall of DayZ fame, Cliff Bleszinski of Boss Key Productions, and developers from studios including Blizzard, Bohemia Interactive, Cloud Imperium Games, Tripwire Interactive, Square Enix, Obsidian, Paradox, Devolver Digital and the Humble Bundlers, with more to be announced.
"We’re living in a golden age of PC gaming, but unlike other platforms the PC has no format holder, no marketing department, and—until now—no event during E3 week purely devoted to it," added Tim Clark, global editor-in-chief at PC Gamer. "We think a show like this, which brings together people from every corner of PC gaming to celebrate the exciting things happening, is long overdue. We hope you’ll join us, in person or on stream, to be part of it."
The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles, and will of course be livestreamed on Twitch. Find out more at PCGamingShow (dot) com.
During Monday night's earnings call, Apple CEO Tim Cook dropped a major hint about what the company might be working on next.
Cook said that the world was on the edge of "major, major changes in media that are going to be really great for consumers" and that he expected Apple to be part of it.
That sounds as if Apple is preparing to enter the TV industry.
While Apple has a reputation for secrecy, the company can be surprisingly direct when talking publicly about future products.
Take the Apple Watch, for instance. In 2013, speaking at a technology conference, Cook was asked about Google Glass. He was largely dismissive of it but said: "I think the wrist is interesting. The wrist is natural."
Fast forward a year, and Apple is releasing the Apple Watch. Cook telegraphed what was coming.
Or look at Apple Pay. In April 2014, Cook told The Wall Street Journal:
I think it's a really interesting area. We have almost 800 million iTunes accounts and the majority of those have credit cards behind them. We already have people using Touch ID to buy things across our store, so it's an area of interest to us. And it's an area where nobody has figured it out yet. I realize that there are some companies playing in it, but you still have a wallet in your back pocket and I do too which probably means it hasn't been figured out just yet.
In September of that year, Apple announced Apple Pay.
Apple made waves in April when it announced that Apple TV users could buy a $15 subscription to HBO Now to get all of the network's content without needing a cable subscription.
When asked about that move on Apple's first-quarter earnings call, Cook hinted that there might be more to come.
Speaking about the company's recent partnership with HBO, he said: "We are marrying their great content, our great product and ecosystem. There is a lot of traction in there, where could it go? I don't want to speculate, but you can speculate."
There is more, if you goog;le Tim Cook dropped a major clue about Apple’s next big product
For a year now I have been watching all of the 720's & 1080P's dissappear off my small town Wal-Mart's shelves. Why? Because the TV middle man is about to get it from both ends. The strange thing is that not one of our busniess networks want to talk about this, CNBC, BLOMB, FOXB all do not discuss this & they want you to loose. AMD is the only APU producer in the world. For years now they have worked to bring us to this point. If AMD is plowed under just expect a mad max world. Think not? Just look at the thumbs!
Oh & by the way thumbs, if you give me 6 thumbs down in 40 seconds that is enough proof to take to the SEC.
Microsofts Windows 10 is just around the corner and hence DirectX 12 is as well. Both will come as a bundle release as the new Windows will feature DirectX 12 by default. Today, on their technology blog AMD’s Radeon graphics division came out and explained two major features included in Microsoft’s upcoming low level API, DirectX 12.
The first of the two is Async Shaders a new technology that promises performance improvements upwards of 45%. We covered this ground-breaking multi-threading feature of DX12, Vulkan and Mantle in-depth just three weeks ago. In addition to Async Shaders AMD has also talked about a brand new feature called Multi-Threaded Command Buffer Recording which has the potential to be just as brilliant as Async Shaders.
Up until now, releases about the new DirectX 12 have not disappointed us and a clear difference in performance can be witnessed from comparisons of the new API with the old one. Lets have a look at what the new features are.
Async Shaders in DX12 Will Allow Game Engine to Execute GPU or Memory Activities During Gaps
AMDs forum post claims that the new DirectX 12 will “allow usage of a game engine to execute GPU compute or memory activities during “gaps” in the graphics workload presented by a game.” While this seems quite odd that such a source of productivity was not mined earlier, previous versions of the DirectX did not have this functionality. As the forum post itself says “Past versions of DirectX® were essentially limited to a single, serial graphics queue for processing all types of workloads. Therefore graphics, compute and memory copy operations had to wait for other parts of the graphics queue to finish processing before springing to life and doing their work. This would often result in idle hardware for some portions of time, and idle hardware is squandered performance. “
Here is the feature explained:
AMD's competitive offering
AMD's competitive structure hasn't changed much since we tested the W9100 last summer. That GPU still tops the stack, followed by the W8100, W9000, and various other lower-end GPUs. As we covered in July, the W9100 is a full Tahiti-class product, with a 16GB frame buffer, 2816 GPU cores, 320GB/s of memory bandwidth, and six mini-DisplayPorts.
AMD retains the same display output advantage over NVIDIA, therefore, that it had last year. If you need to drive six 4K displays off a single GPU, or you have a GPU-specific workload that requires up to 16GB of frame buffer memory, then the W9100 is your only option on the market today. The M6000 does chip away at one of these advantages -- it offers 4x DisplayPort 1.2 ports, compared to the K6000's two.
23 April, 2015
So, over the past few years of Samsung constantly working on an LTE variant of its Exynos SoC, along with several news stories to go along with it, Qualcomm had to know that Samsung was only using its Snapdragon SoC's for convenience in key markets.
Exynos has always been a more powerful chipset than Snapdragon. It just wasn't as power efficient, and lacked LTE. Those issues have since been rectified. It's a no-brainer that Samsung would switch to its own product. Why use another company's chip when yours is superior?
Moreover, once Samsung's Exynos GPU gets fitted with a new instruction set based on fresh Radeon mobile architecture from AMD, no SoC will be able to touch it as a better GPU is all that's needed.
DeveloperTech This hasn't been the case and has held back performance substantially, which led manufacturers such as AMD to seeking their own solutions.
Google the subject for you reading pleasure
Cray and AMD work together to create innovative supercomputer solutions featuring performance, scalability and reliability. These supercomputer solutions feature AMD Opteron™ processors delivering up to 16 cores per socket for scaling in thread-intensive environments with AMD-P power management maximizing performance per watt across workloads. With a solution for every budget and requirement, Cray and AMD make it easy to take advantage of the latest advances in high performance computing.
TechSpot According to the latest reports, AMD will skip the problematic 20nm manufacturing node for their next-generation 'Arctic Islands' GPUs, which the ...