Oh, and yes I did read the article. One can only conclude that Xbox One is what is known in the industry as a kluge. If you don't know what that is, look it up.
The consumer who actually buys an XBox would therefore have no idea he is buying a poorly designed product. I would know, therefore would never buy the product.
What does that have to do with anything? Any device that runs needlessly complex software is going to be more expensive and have more problems than it should. Incidentally, that's why all Windows boxes are more troublesome and expensive than they should be.
Good advice. That's the option Microsoft is already taking with respect to Windows and MS Office. Recognizing that Windows-based hardware market is failing (though there are still some buyers), the company is making Office or equivalent product/service available on competing platforms.
Who cares? I care, because having too many operating systems tells me the "designers" are a bunch of clowns. It means the system took too much effort to put together, so it costs more than it should, and will have more problems and defects than it otherwise would.
Liar. Linux is only one operating system. There may be 600 "distributions", i.e. selections of applications.
Quoting the quote:
“The set of tasks Microsoft has been engaging in has been so large, it’s been hard for them to be as consistently innovative. … The difference between Google and Microsoft is largely that search and Android phones are on the upswing, where being the best company in a growing market is great. Microsoft’s core markets have been mature.”
— Nathan Myhrvold, former chief technology officer at Microsoft, tells Charlie Rose that although the company is still “incredibly strong, strong,” it seems to be spreading itself too thin. He cites the company’s many “agendas,” which include back-office software, Windows, Microsoft Office, the Xbox video game console, smartphones and search. (By the way, yesterday we talked about another item on Microsoft’s agenda: going after Google.)
Primesense owns Primesense. However, I read somewhere that Microsoft has designed an improved version with higher resolution. Or, more likely, they hired someone to reverse-engineer Primesense and add a bell here or a whistle there to avoid patent infringement lawsuits.
No offense, but with every word you show your limited perspective. Not that I am an authority on world history, but I learn what I can of other times and places, not only current events in the US. You would do well to do the same.
Perhaps relevant is an observation by the American writer Henry David Thoreau that a farmer doesn't own a farm, the farm owns him. That is a concise characterization of the condition of serfdom. It is a condition he rejected.
Slavery and serfdom differ only in that a serf is attached to a specific parcel of land. Serfdom was common practice throughout Europe for thousands of years that we know of, and probably extending into prehistory.
Slavery was common practice in Africa as late as 1937 that I know of, and for all I know, may still be.
"Amidst the debate over the relative pricing of Sony’s (NYSE:SNE) PlayStation 4 and Microsoft’s (NASDAQ:MSFT) Xbox One, one element of interest is the cost of producing the consoles themselves, and what that means for the two console giants. A teardown by IHS iSuppli has estimated the cost of the parts of a PlayStation 4, and revealed that the console’s hardware is close to the cost of the console itself.Exploded View (Console)
"The last generation of Microsoft and Sony’s hardware was initially based on the razor and blade model: the hardware was sold at a loss, with the intention of recouping money on licensing fees and first-party software sales. Over time, the cost of parts and of manufacturing dropped: the PlayStation 3, which was estimated at launch to be losing up to $300 per unit for Sony, had trimmed the disparity down to $31.27 with the PlayStation Slim in 2009.
"That gap has been narrowed further in the PlayStation 4, not least by the use of more recognizably PC-based parts, rather than the PS3′s powerful but weird Cell processor, designed by Sony in partnership with IBM and Toshiba. IHS iSuppli, having totted up the parts costs, has come up with a total of $372, with an estimated $9 labor cost bringing it to $381 – $18 below the recommended retail price."