Video Game Industry Set for Growth -- Global Game Market Forecasted to Grow to $82 Billion Five Star Equities Provides Stock Research on Sony and Majesco Entertainment

Marketwired

NEW YORK, NY--(Marketwire -07/31/12)- The traditional video game industry has struggled in 2012 as the emerging popularity of mobile gaming on smartphones and tablets have caused traditional video game sales to dwindle. The NPD group recently reported sales of video game hardware, software and accessories declined 29 percent in June. Five Star Equities examines the outlook for companies in the Video Game Industry and provides equity research on Sony Corporation (SNE) and Majesco Entertainment Co. (COOL).

Access to the full company reports can be found at:

www.FiveStarEquities.com/SNE

www.FiveStarEquities.com/COOl

Earlier this month the NPD Group reported that total video game sales dropped to $699.8 million in June from a year earlier. Sales in the industry have experienced a steady decline as consumers have shifted to digital purchases. The NPD Group has estimated that including digital downloads the total amount consumers spent on video games in June was $1.36 billion.

Despite the downward trend in video game sales a report from DFC Intelligence, a video game and entertainment industry research firm, forecasts that the global videogame market will grow from 67 billion in 2012 to $82 billion in 2017. "New console systems from Nintendo, Microsoft and Sony are expected to help the console segment regain some momentum in the 2014 to 2015 timeframe," said DFC Intelligence analyst David Cole. "However, the steadiest area of growth is on the PC and mobile side."

Five Star Equities releases regular market updates on the Video Game Industry so investors can stay ahead of the crowd and make the best investment decisions to maximize their returns. Take a few minutes to register with us free at www.FiveStarEquities.com and get exclusive access to our numerous stock reports and industry newsletters.

Sony is primarily focused on the electronics, game, entertainment and financial services sectors. The company earlier this month purchased Gaikai, a video game-streaming company, for $380 million. Gaikai's technology allows video-games to be streamed through mobile devices such as mobile phones, and tablets.

Majesco Entertainment Company is a provider of interactive entertainment software primarily for the casual game playing, mass-market consumer. The company publishes video games for interactive entertainment hardware platforms, including Nintendo's 3DS, DS, and Wii, Sony's PlayStation 3, Microsoft's Xbox 360 and the PC. Majesco last month entered into a publishing agreement with Zynga.

Five Star Equities provides Market Research focused on equities that offer growth opportunities, value, and strong potential return. We strive to provide the most up-to-date market activities. We constantly create research reports and newsletters for our members. Five Star Equities has not been compensated by any of the above-mentioned companies. We act as an independent research portal and are aware that all investment entails inherent risks. Please view the full disclaimer at: www.FiveStarEquities.com/disclaimer

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