U.S. Markets close in 3 hrs 14 mins

Global Video Game Software Market 2019-2022 Featuring Sony, Activision Blizzard, Microsoft, EA, Nintendo - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--

The "Video Game Software Global Market Forecast To 2022" report has been added to ResearchAndMarkets.com's offering.

Global Video Game Software Market Forecast to 2022 provides strategists, marketers and senior management with the critical information they need to assess the global video game software market.

The video game software market consists of sales of video game software by entities (organizations, sole traders and partnerships) that produce video game software, including businesses that are involved in design, documentation, installation and support services, producing and distributing video games. This also includes companies that are solely involved in designing and developing or in publishing only.

Where is the largest and fastest growing market for the video game software? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The Video Game Software market global report from the author answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider software products market, and compares it with other markets.

Asia Pacific was the largest region in the global video game software market, accounting for 50% of the market in 2018. North America was the second largest region accounting for 26% of the global video game software market. Middle East was the smallest region in the global video game software market.

Virtual Reality (VR) and Augmented Reality (AR) are gaining popularity in the Video Game Software market. VR allows players to experience being in a three-dimensional environment and interact with that environment. AR is a specific type of VR that aims to duplicate the environment through computer software and displays. AR adds intense graphics, sounds and even smell to the experience. Pokemon GO is one such AR video game where the player can catch and train Pokemon and then fight with other players and their pets.

Key Topics Covered:

1. Executive Summary

2. Report Structure

3. Video Game Software Market Characteristics

3.1. Market Definition

3.2. Key Segmentations

4. Video Game Software Market Product Analysis

4.1. Leading Products/ Services

4.2. Key Features and Differentiators

4.3. Development Products

5. Video Game Software Market Supply Chain

5.1. Supply Chain

5.2. Distribution

5.3. End Customers

6. Video Game Software Market Customer Information

6.1. Customer Preferences

6.2. End Use Market Size and Growth

7. Video Game Software Market Trends And Strategies

8. Video Game Software Market Size And Growth

8.1. Market Size

8.2. Historic Market Growth, Value ($ Billion)

8.2.1. Drivers Of The Market

8.2.2. Restraints On The Market

8.3. Forecast Market Growth, Value ($ Billion)

8.3.1. Drivers Of The Market

8.3.2. Restraints On The Market

9. Video Game Software Market Regional Analysis

9.1. Global Video Game Software Market, 2018, By Region, Value ($ Billion)

9.2. Global Video Game Software Market, 2014 - 2022, Historic And Forecast, By Region

9.3. Global Video Game Software Market, Growth And Market Share Comparison, By Region

10. Video Game Software Market Segmentation

10.1. Global Video Game Software Market, Segmentation By Type, 2014 - 2022, Value ($ Billion)

10.1.1. Browser Games

10.1.2. PC Games

10.1.3. Smart Phone/Tablet Games

10.1.4. Console Games

11. Video Game Software Market Metrics

11.1. Video Game Software Market Size, Percentage Of GDP, 2014 - 2022, Global

11.2. Per Capita Average Video Game Software Market Expenditure, 2014 - 2022, Global

Companies Mentioned

  • Sony
  • Activision Blizzard
  • Microsoft
  • EA
  • Nintendo

For more information about this report visit https://www.researchandmarkets.com/r/hhzywj

View source version on businesswire.com: https://www.businesswire.com/news/home/20190911005280/en/