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Intema Announces Closing of Team BH Esports Team Acquisition

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MONTREAL, Sept. 24, 2021 (GLOBE NEWSWIRE) -- Intema Solutions Inc. (“Intema” or the “Corporation”) (TSXV: ITM, OTCMKTS: ITMZF) has completed the acquisition of Team Bloodhounds, Inc. (“TBH”), owner of the Team BH esports team, previously disclosed on June 22, 2021.

“We couldn’t be more thrilled to finalize the acquisition of Team BH,” said Laurent Benezra, President and CEO of Intema. “Matteo built Team BH from the ground up, and in just three years, transformed it into a global juggernaut and Canada’s second most followed Fortnite esports team. Team BH has an engaged audience yet has barely scratched the surface as far as impact, influence, and reach in the esports space. We envision Team BH as a game-changing member of our growing esports ecosystem and are ready to help them take things to the next level.”

“I’m extremely proud of everything we’ve accomplished at Team BH, but the work is far from finished,” said Matteo Di Penta, Founder and CEO of Team Bloodhounds Inc. “As a full-fledged member of the Intema family, we now have the additional resources and expertise to increase our standing in the gaming community and make our brand a household name worldwide. We have big plans for Team BH – and this relationship is only going to help expedite the process.”

Di Penta launched Team BH in April 2018, and it has quickly become one of the most successful esports brands, with a roster of influencers, professional gamers, and streamers, and more than 7.25 million combined followers across YouTube, Twitch, Instagram, and TikTok.

“To keep the good news coming, I would also like to announce that our premier Influencers, including Randi "BH Motion" Tetzschner, Russell "BH Poetic" Tetzschner, Michael "BH Woods" Nelles, and Jose "BH Lvcid" Flores have all signed two-year contract extensions,” added Di Penta. “They've been instrumental in our growth from the start, and I'm excited to continue working with them to expand Team BH.”

Currently, Team Bloodhounds Inc. has 14 Fortnite players signed to its roster. The team hopes to extend into Activision’s Call of Duty and Riot Games’ Valorant. Team BH does not yet have competitive or content teams in either game, but this will be a top priority now that the transaction is complete.

About Intema
Intema is the world’s emerging leader in the esports and iGaming industry. Our mission is to bring the excitement of esports betting to the entire world through fully licensed, safe and secure online platforms. Our ecosystem consists of subsidiaries in esports, iGaming, product branding, digital advertising and marketing campaign design that are all complementary drivers of our future revenue growth. For more information, please visit our corporate website at intema.ca

About Team BH
Team BH is Canada's second largest esports and gaming entertainment organization with a combined following of over 7.25 million across our primary platforms. Team BH manages talent and promotes endorsement and sponsorship opportunities, which include everything from online tournaments to sponsored events. Through our services, we continue to innovate and develop the next generation of industry professionals while our creators do what they do best, entertain. Teambh.ca

Forward-Looking Statements
This news release may contain "forward-looking statements" within the meaning of applicable Canadian securities laws, including, without limitation: execution of a Definitive Agreement, any potential financing and the successful closing of the Proposed Transaction. Forward-looking statements are necessarily based upon a number of estimates and assumptions that, while considered reasonable by management, are inherently subject to significant business, economic and competitive uncertainties, and contingencies. Forward-looking statements are necessarily based upon a number of estimates and assumptions that, while considered reasonable by management, are inherently subject to significant business, economic and competitive uncertainties, and contingencies. These statements generally can be identified by the use of forward-looking words such as "may", "should", "will", "could", "intend", "estimate", "plan", "anticipate", "expect", "believe" or "continue", or the negative thereof or similar variations. Forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause future results, performance or achievements to be materially different from the estimated future results, performance or achievements expressed or implied by those forward-looking statements and the forward-looking statements are not guarantees of future performance. The Corporation's statements expressed or implied by these forward-looking statements are subject to a number of risks, uncertainties, and conditions, many of which are outside of the Corporation's control, and undue reliance should not be placed on such statements. Forward-looking statements are qualified in their entirety by the inherent risks and uncertainties surrounding the Proposed Transaction, including: that the Corporation's assumptions in making forward-looking statements may prove to be incorrect; general adverse market conditions and competition; the inability to finance operations and/or obtain any future strategic investment necessary to implement new technologies; the inability to build a sustainable, conscientious company with a stronger presence online through new products in esports and gaming; the inability to obtain, or maintain, gaming license(s); and that market conditions related to the COVID-19 pandemic may negatively affect the outcome of the business or operations of the Corporation, including its results and financial condition. Except as required by securities law, the Corporation does not assume any obligation to update or revise any forward-looking statements, whether as a result of new information, events or otherwise. Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accept responsibility for the adequacy or accuracy of this release.

Leigh Hughes