U.S. Markets closed

IQIYI Inc (IQ) Q2 2019 Earnings Call Transcript

Motley Fool Transcribers, The Motley Fool
Logo of jester cap with thought bubble.

Image source: The Motley Fool.

IQIYI Inc  (NASDAQ: IQ)
Q2 2019 Earnings Call
Aug. 19, 2019, 8:00 p.m. ET

Contents:

  • Prepared Remarks
  • Questions and Answers
  • Call Participants

Prepared Remarks:

Operator

Ladies and gentlemen, thank you for standing by and welcome to the iQIYI Second Quarter 2019 Earnings Conference Call. At this time, all participants are in a listen-only mode. [Operator Instructions] I would now like to hand the conference over to your first speaker today, Investor Relations Director of iQIYI, Dahlia Wei. Thank you. Please go ahead.

Dahlia Wei -- Director of Investor Relations

Thank you, operator. Hello, everyone, and thank you all for joining iQIYI's Second Quarter 2019 Earnings Conference Call. The company's results were released earlier today and are available on the company's Investor Relations website at ir.iqiyi.com.

On the call today are Dr. Yu Gong, our Founder, Director and CEO; and Mr. Xiaodong Wang, our CFO. Dr. Gong will give a brief overview of the company's business operations and highlights, followed by Xiaodong, who will go through the financials and guidance. After their prepared remarks, we will hold a Q&A session.

Before we proceed, please note that the discussion today will contain forward-looking statements made under the Safe Harbor provision of the US Private Securities Litigations Reform Act of 1995. Forward-looking statements are subject to risks and uncertainties that may cause actual results to differ materially from our current expectations. Potential risks and uncertainties include but are not limited to those outlined in our public filings with the SEC. iQIYI does not undertake any obligation to update any forward-looking statements, except as required under applicable law.

With that, I will now turn the call over to Dr. Gong. Please go ahead.

Tim Gong Yu -- Founder, Chief Executive Officer & Director

Hello, everyone, and thank you for joining us for our second quarter 2019 earnings call. I would like to begin by briefly going over some recent industry updates. So far this year, China's macroeconomic environment has been challenging amid international trade tension and other headwinds. Nevertheless, Chinese users are demonstrating more willingness to pay for high quality content as they increasingly appreciate the value of premium entertainment experience.

On June 22, our total subscribers surpassed 100 million, marking a historic milestone for the online industry. Also, we noted the issue of the first batch of official 5G license in China, which we believe will bring enormous new opportunities for the online entertainment industry. As of June 30, 2019, our total subscribers reached 100.5 million, an increase of 50% year-over-year and a net addition of 3.7 million from previous quarter. The growth was driven by high-quality original content, targeted marketing as well as continuous enhancement of membership experience.

To take a few examples. During the second quarter, we launched several original dramas such as The Thunder and the Bureau of Transformer. The Thunder was clearly a blockbuster title that attracted a massive and broad audience, with the Bureau of Transformer, which incorporates mild science fiction and comic elements, attracted a younger demographic of viewers. Our wide variety of content caters to increasingly diversified user tastes, especially since our subscribers have reached critical mass. In addition, we further deployed AI technologies to curate personalized content recommendation for our subscribers.

In recent months, we have observed some slowdown in subscriber growth, resulting in lower net additions than we had expected. This was primarily due to the delayed schedules of some major content. However, we remain confident in the future growth potential in our subscription business and expect the growth to be mainly driven by, one, deeper penetration in lower tier cities and older demographic age groups, where the paying ratio is still significantly lower among younger age groups than the first-tier cities; number two, longer average paying period per subscriber per year. Given the size of China's population and overall demographics, the rapidly developing Internet infrastructure as well as iQIYI's growing brand awareness and their reputation for original content quality, we believe our subscription business will continue to grow at a healthy pace and will serve as a major pillar of our revenue streams.

Turning next to our advertising business. During the second quarter, ad revenues decreased 16% year-over-year mainly due to the challenging macro environment, delay of content launch and the drag from in-feed advertising. Despite the industrywide slowdown in advertising market, we continued to roll out new, innovative ad solutions to improve monetization.

During the second quarter, we created a virtual idol band called RiCH BOOM for our self-produced musical variety show I'm CZR, which allows advertisers to promote products through the virtual avatars dancing along to the original music. We also developed a Tsingtao Brewery and RiCH BOOM co-branded product, which has been popular among younger demographics. Innovative advertising solutions efficiently unlock the value in our original content, and we are now generating more brand ad revenues from self-produced variety shows than from licensed ones. We also introduced a theater mode advertising product, which groups together drama content filtered by types, viewer traffic level or certain AI algorithm. Advertisers can allocate ad placements to various collection of drama content rather than to a single drama. This theater-mode advertising solution reduces the reliance on a single show's performance and also partially offsets the uncertainty of the content launch schedules. It has been very well received by brand advertisers so far, and we look forward to further expanding the options we offer.

For in-feed advertising, the overall competitive landscape remains tough. The increasing supply of ad inventory has been putting industry's CPM pricing under pressure, while we are still striving to grow our client base after the cleanup late last year. In the meantime, we are in the process of refining our feed products and are taking proactive initiatives to regain momentum. Our other business continued to grow significantly during the second quarter, up 82% year-over-year, accounting for 14% of total revenues compared to 9% in the same period of last year. Our IP-centered diversification strategy is gradually paying off as we constantly expand the scope of value-added service we offer.

Now our content strategy. We remain dedicated to content self-production with emphasis upon quality, diversity and innovation. Over the years, we have been able to continually enhance our content production capabilities underpinned by original ideas, creativity, professionalism and high standards of production. For dramas, we launched several original hits during the quarter. The Thunder, an anti-drug police and detective drama, quickly becomes the most popular series in the first half of this year. It was critically acclaimed for its quality and positivity by government authorities and a wide array of public audiences. We also signed licensing deals to distribute it to CCTV, various satellite TV channels and international markets. Bureau of Transformer became a vertical hit among young and urban demographic groups, reflecting the stratification effect that long-tail content can have on various user groups. As we enter the third quarter, we have released a number of hit dramas, including the romance comedy Go Go Squid!; an exclusive costume drama, Love and Destiny; and a original survival drama, Last One Standing; a reality-themed drama, A Little Reunion; and a military-themed drama, Arsenal Military Academy, all of which have gained a lot of traction.

For variety shows, we have always been a front runner. The second quarter was a grand slam for us with the launch of 3 blockbuster shows. I'm CZR, a singer/songwriter show, provides celebrity artists with a platform to perform new songs composed by themselves. The Big Band, the first band music show over the past 15 years, brings together 31 top Chinese bands on stage to compete for the final Top 4. The Big Band has been widely credited for reviving band music in China. And lastly, The Rap of China Season 3, a rap music reality show, embodies the youth trendy lifestyle and fashion. Going forward, our production of variety shows will focus on 4 major themes: music power, young fashion, the fun and the joy of life and new Chinese culture. Today, the majority of our variety shows are in-house produced and exclusively aired on our platform, which is creating an economic model for us. We are exploring multiple ways of monetization, for example, through box office sales of live shows, concert tours as well as talent agency and IP-derivative business.

If you'll take a closer look at our content portfolio and pipeline, you will find that many of them have formed serialized multi-season IPs. The Rap of China is in its third season now. Qipa Shuo is entering its sixth season soon, and Idol Producer will shortly begin its third season. Our original suspense series Tientsin Mystic, and an animation show Beyond the Ocean will soon release their second season later this year. In addition, we continue to leverage the value of our IPs by adapting them to different forms of content to build a complete IP value chain. For example, we adapted our original drama series The Thunder into a digital novel, which was simultaneously released on our iQIYI reading app and quickly rocketed to the top of the best seller list. We also extended the monetization lifecycle of our original 3D animation Youth Songs by releasing a digital novel and an online game under the same name.

Sports content is an important part of our content library. We established a joint venture last year for operating our sports business. iQIYI Sports has licensed numerous global sports content, including La Liga, PGA and WTA this year as well as UEFA Euro 2020 and La Liga next year, among others.

AI has been integrated in many areas of content production, distribution and monetization. In the second quarter, we applied intelligent transcription technology to the production of various variety shows. Intelligent transcription employs automatic speech recognition technology, which automatically transcribes subtitles to videos while they are being shot. It significantly improves efficiency when compared with the traditional manual transcription process. We have always prided ourselves in pioneering and creating the technological benchmarks for the industry. It was the first of its kind when we announced the Interactive Video Guidelines, IVG, in May, which provide content producers with standards and tools to create interactive video content. We launched our first interactive drama series, Smile Time, with 21 preset story lines and 17 possible endings, leveraging the branching plot function of IVG. Audiences watched an average 2.5 different endings of the show, reflecting the immersive viewing experience and more options they can enjoy.

During the Mobile World Conference 2019 held in Shanghai in late June, we announced a strategic partnership with China Unicom to establish a joint innovation lab and work on application of video content to 5G terminals. Through this lab, we will jointly explore 5G opportunities, including network slicing, mobile edge computing, big data, mixed reality, augmented reality, virtual reality and 4K/8K ultra-high resolution technologies. China Unicom will provide research facilities and experimental 5G infrastructure, which will complement our MR/AR/VR technologies. To date, we have partnered with all 3 telecom giants in China on the R&D of 5G technology.

In summary, we are pleased with the solid performance of the quarter and the progress we've made. Despite some recent challenges, we have further strengthened our platform and our market leadership position in terms of total subscribers and various other metrics. Our efforts in content production continues to bear fruit, as we accumulated years of valuable experiences in producing high-quality original content. We are also continually working on AI innovation and application, especially in terms of intelligent content production, distribution and monetization. We have established a comprehensive and integrated product matrix that generates strong synergies across our ecosystem.

The China government handed out the first batch of 5G commercial licenses on June, unfolding a brand-new era for us. With high bandwidth and low latency, the 5G technology will support more enhanced entertainment experience, making VR and AR more accessible to ordinary user. We believe 5G will create enormous growth potential and emerge as a catalyst for the entertainment industry. We are excited about the prospects for the future. And we look forward to embracing this new technological wave and capturing the enormous opportunities to grow together with our users, partners and investors.

With that, Xiaodong, please.

Xiaodong Wang -- Chief Financial Officer

Good morning, everyone. Let me go through our financial highlights. For the second quarter of the year 2019, iQIYI's total revenues were RMB7.1 billion, up 15% year-over-year. Membership service revenue was RMB3.4 billion, up 38% year-over-year. This was driven by the solid growth of number of subscribing members, which reached 100.5 million at the end of second quarter. This quarter's membership revenue growth was somewhat disproportionate to that of subscribers mainly because of the back-end loaded membership additions. Online advertising service revenue was RMB2.2 billion, down 16% year-over-year mainly due to the challenging macroeconomic environment in China, delay of certain content launches as well the slower-than-expected recovery of our in-feed advertising. Content distribution revenue was RMB517.9 million, down 4% year-over-year due to the impact of content delay this quarter. Other revenue was RMB979.2 million, up 82% year-over-year. This increase was driven by the strong performance across various business lines, especially the robust growth of our game business after the acquisition of Skymoons.

Moving to the cost of revenue. Our cost of revenue was RMB7 billion, up 14% year-over-year. The increase was primarily driven by the higher content costs as well as other cost items. Content costs were RMB5 billion, up 7% year-over-year.

Turning to the operating expenses. SG&A expenses were RMB1.3 billion, up 42% year-over-year primarily due to the higher marketing spending on games and the increased share-based compensation expenses after the acquisition of Skymoons. Our R&D expenses were RMB654.6 million, up 48% year-over-year. The increase was primarily due to our continued investment in R&D personnel.

Operating loss was RMB1.9 billion compared with operating loss of RMB1.3 billion in the same period last year. Operating loss margin was 26% compared to operating loss margin of 22% in the same period last year. Total other expense was RMB426.7 million compared with a total other expense of RMB768.3 million during the same period last year. The year-over-year variance was a combined result of less foreign exchange loss due to the exchange rate fluctuation and increased interest expense associated with our financing activities. Loss before income tax was RMB2.3 billion compared with a loss of RMB2.1 billion in the same period last year. Income tax expense was RMB5.8 million compared to income tax expenses of RMB4.9 million in the same period last year.

Net loss attributable to iQIYI were RMB2.3 billion compared with a loss of RMB2.1 billion during the same period in 2018. Diluted net loss attributable to iQIYI per ADS was RMB3.22. As of June 30, 2019, the company had cash, cash equivalents and restricted cash and short-term investments of RMB16.4 billion.

Turning to the third quarter 2019 guidance. We expect total revenue to be between RMB7.21 billion and RMB7.63 billion, representing an increase of 4% to 10% year-over-year. This forecast reflects iQIYI's current and preliminary view, subject to change. This concludes our prepared remarks. I will now turn the call to the operator and open the floor to Q&A.

Questions and Answers:

Operator

[Operator Instructions] Your first question comes from Ella Ji from China Renaissance.

Ella Ji -- China Renaissance -- Analyst

[Foreign Speech] So my first question is could Dr. Gong please explain the impact of the regulatory environmental change and how that's going to impact the relationships between upstream and downstream companies in the industry and your trend of purchase decisions going forward? And my second question is just to confirm that, for yourself, is average ARPU stable? Or are you seeing any change to the average ARPU?

Tim Gong Yu -- Founder, Chief Executive Officer & Director

[Foreign Speech] Thank you for your question. Actually, the first question is a very good question. Our major upstream partners are content providers, including the licensors and also the customization producers, and outsourced producers for us. In the past year, the supply has been very stable. And actually because of the previous years, because of the hot money inflow, the inventory and the supply is very sufficient. That helped to stabilize the pricing of content procurement. And in addition, as you all know, the latter half of last year because of the capped pay for actors, actually the license pricing is on a downward trend.

And on the other hand, for our original content we have seen an increase in a lot of talent supply, including producers, screen copywriters, directors as well as actors and actress. I will give you an example here. For some major top-tier actors and actresses, their salaries used to be somewhere between RMB80 million to RMB120 million, but now many of them have come down to a range to RMB40 million to RMB50 million, which is in line with our the joint declaration we make with the other partners.

So overall, the trend has been very stable and the market has become more mature, so we have gotten more negotiation power or, let's say, bargaining power. And we will be more in control of our content cost. However, as you know, some of the content we purchased before over the last year will be aired gradually in Q3. And also because of some well-known reason, some of the content will be delayed. So potentially some of the very expensive content will even be pushed back to Q4 or even Q1 next year. So that will have some impact on our P&L. Thank you.

Xiaodong Wang -- Chief Financial Officer

Good morning, Ella, I'll try to answer the second question. I think it's mixed results. And the main reason, as I just said in the earnings, is because of back-end loaded members. I'll try to give some breakdown of the member addition by month. Actually at the end of April, I think at that time, the total member is even lower than that of in January, so which gave you some rough idea how the pattern looks like during the second quarter. What I can tell you is actually the true ARPU of the members excludes certain one-time adjustment and the fluctuation was less than 5%. So it's minor impact from like true ARPU fluctuation. It's mainly because of the mix and how it increased during the second quarter. Thank you.

Operator

Your next question comes from Eddie Leung from Bank of America.

Eddie Leung -- Bank of America -- Analyst

[Foreign Speech] So my question is more about monetization models. Beyond memberships and advertising, do management think about what other business models could be more significant in the medium to longer term given the fast growth of other revenue segment in recent quarters? Thank you.

Tim Gong Yu -- Founder, Chief Executive Officer & Director

[Foreign Speech] One of our other revenues come from content distribution. We have made quite some progress there. We have distributed a lot of our original content to other channels and to other overseas market as well as to some OTT terminals. So we are very confident in this line, but we also need to bear in mind that there will be some potential limitation here because we need to balancing the accessibility of our content on other platforms to the growth of our own subscribers. And the second one is our online game business in which we acquired a game company. And this business has been growing very well, including both domestic and international markets. And we have been trying to make some IP bundled game productions, which helped bear fruit. And apart from these two, we have other -- a variety of other revenues as well, for example, IP licensing. Although the scale of this business is very small, you can imagine the gross margin is actually quite good. And we also have some literature subscription revenues and other revenues. Accumulatively, these revenues become an increasing chunk of our revenues. Thank you.

Operator

Your next question comes from Thomas Chong from Jefferies.

Thomas Chong -- Jefferies -- Analyst

[Foreign Speech] Thank you management for taking my questions. I have 2 questions. First is about the paying subscribers trend in Q3 and 2019; as well as, of course, about the long-term paying subs. And my second question is about our content costs. Given that we see content cost as a percentage of revenue is lower than the Street expectations, how should we think about the content cost going into the second half and 2020? Thank you.

Xiaodong Wang -- Chief Financial Officer

Good morning. This is Xiaodong. I think we didn't provide a specific guidance for second quarter on the subscribers. What I can tell you is a general guidance of the total year's increase this year. I think it will be -- probably would be lower than we previously provided, the guidance we previously provided, but still it will be a robust growth of the total subscribing base. And we are quite confident we are still keeping the leading position of this business in China. Back to your question about the content costs, if you look at the pattern last year, definitely you will see a deterioration in second half of the year because typically we tend to launch more content in second half of the year. And sometimes, the efficiency will decrease as more content come online. And so I think we still keep the previous guidance about the total content cost and subscriber revenue this year but probably close to the high end. Thank you.

Operator

Your next question comes from Wendy Chen from Goldman Sachs. Please ask your question.

Wendy Chen -- Goldman Sachs -- Analyst

[Foreign Speech] So thanks management for taking my questions. I have 2 questions. First, regarding our next quarter guidance, which is -- has going to a relatively low growth rate compared to previous quarters. So just wondering where do we see the major pressure coming from, whether that's from the subscription business or the advertising business? Second question is, amid this content delay cycle that we are seeing, whether we see the user time spend growth have changed trend recently? Thanks.

Tim Gong Yu -- Founder, Chief Executive Officer & Director

[Foreign Speech] Let me answer your second question first. In terms of user time spent on our platform, actually we saw more than 10% year-over-year growth in first half of '19 versus 2018. This is actually higher than last year's user time growth versus the year before last year, so you can see the trend pretty well, really good. And to your first question, the challenging to our Q3 guidance mainly come from, one, our brand advertising. As you all know, the macro environment in China is not so strong and also because a lot of advertisers have constrained their advertising budgets. So that have put some pressure on advertising business. And secondly, because of the content delays, especially for our head content, some of the schedules have been pushed out to later time. And our advertising will majorly come into the dramas and the variety shows, those will be absorbing most of the advertising placements. But because they are delayed, so that will again have some pressure on our brand advertising business. For in-feed on the other hand, in-feed advertising is just a small portion of the total advertising revenue, and we expect that will come into a stable growth period and we will achieve some Q-on-Q growth in Q3. For our subscription business, again this comes -- the driver mainly comes from the exclusive type content. Again because of the delay of the airing of those exclusive content, the net addition of the subscribers will be lower than we expected in the beginning of the year.

[Foreign Speech] I will also add some comment on the recent regulation environment in terms of the content delay. I think in terms of the short-term or, say, the temporary new regulations, that will have an impact on us for sure, but that will probably last until mid of October after the national holidays. And in the long term, I think although some of the -- I think most of the temporary constraints will fade away, but some of the regulations will persist in the mid to long term. But we think the long-term constraints or limitations are very limited because, as you know, our production cycle is very long, 12 to 18 months. So after we absorb and understand the regulation changes, we can be better prepared. Hence, the mismatch of new regulations and our production cycle, but after a few quarters preparation in the future, we will still have a lot of room, in fact, plenty of room to create very innovative new content, which is in compliance with the developing regulations.

Operator

Your next question comes from Alicia Yap from Citigroup. Please ask the question.

Alicia Yap -- Citigroup -- Analyst

[Foreign Speech] Hi. Good morning. My questions is related to the ARPU for the third quarter. So given we see some of the pressure and also I think there was some bundling joint venture program, so will that be affecting the ARPU for the third quarter on the membership subscription side? And then for content, do we have any interest in the sports content licensing? And lastly, any change on the competitive landscape?

Xiaodong Wang -- Chief Financial Officer

Good morning, Alicia, this is Xiaodong. I will answer your first question and then let Dr. Gong comment on your second one. I think for the ARPU in the third quarter, I don't think there will be any major reason you will see, like, significant deterioration on ARPU as I just explained, or the promotion campaign, they will have an only minor impact on the total ARPU or earning of every quarter. And I actually will expect the ARPU in the third quarter will be at least about the same or even better than that of last year. So basically I don't see those joint membership or also the promotion campaign will have like significant negative impact on the ARPU. And I will pass to Dr. Gong to comment on your second question about the sports content.

Tim Gong Yu -- Founder, Chief Executive Officer & Director

[Foreign Speech] Okay. Thank you for your second question. I think sports content is, obviously, a very important racetrack for us as well, but it's a very expensive one. And also this sports content, it's almost impossible for us to self-produce. We can never produce original tournaments or buy our own tournaments to produce sports content. So that's why those reasons are why we formed the joint venture last year to operate our sports content, and we even being a minority shareholder of that JV. And whether to license or what to license is totally in discretion to their own JV's management team. As far as we understand, some of the sports content, the pricing is coming down compared to 2 years ago. Some of them have come up. So I think we will respect the JV's own management team to make the right decision in terms of which sports content to license.

[Foreign Speech] For your questions on competitive landscape. I do not think there's much change now compared to 6 months ago. I will suggest some third-party data for you, among others, of course. The first two is iResearch and QuestMobile, which provides the platform matrix, for example, DAU, MAU and total time spent. That give you a sense of the market share situation. And if you want more granularity about content, content genres or individual vertical channels, I think you can go to Enlighten [Phonetic], in Chinese, [Foreign Speech], to investigate more about the content ranking.

Operator

Your next question comes from Tian Hou from T.H. Capital.

Tian Hou -- T.H. Capital -- Analyst

[Foreign Speech] So 2 questions. One is about the content control. Will the content control be a little bit less in 3Q? Or another way to ask the question, the total number of content released in 3Q, will that be higher than the 2Q? If so, what's the impact on the content cost? That's the first question. The second one is about the interaction with users. We saw a lot of the short video platform. They have this kind of a function enable user to interact with the short-term videos. And so I wonder. iQIYI, do you have any functions or measures to accomplish user interaction? Thank you.

Tim Gong Yu -- Founder, Chief Executive Officer & Director

[Foreign Speech] Thank you for your questions. For your first question, the content volume in Q3 will definitely be higher than in Q2, but if you compare it to the Q3s in previous years, that will be definitely lower than in previous years. That's why our Q3 guidance is kind of soft compared to previous years. For your second question, the interaction with video content, one, for our long-form video we did a lot of innovation in our brand advertising. So previously a lot of the display ad is not able to be closed. So we now are gradually moving toward more to the true-view format of brand ads, which means people can choose to close or not close that advertisement. So this kind of ad solution is more based on big data, and that is more targeted and more result oriented. So it's very well received by those ATP [Phonetic] download kind of advertisers, which are more performance-based advertisers. And secondly, for our short-form video, although our expertise mostly is in long-form video, we do have a Redian channel in our main app. If you click on that, we have both short-form video and mini videos in there. And in those in-feed ads, a lot of the in-feed advertising format is based on interaction. Thank you.

Xiaodong Wang -- Chief Financial Officer

And this is Xiaodong. I just want to clarify Dr. Gong's comments about content costs in the third quarter. And what Dr. Gong said is the volume of the content we are going to release in the third quarter will be lower than last year, not the cost. I think the -- if you're talking about the dollar amount, you see it might be probably slightly increased because of the high unit costs of these drama and other content, but definitely you will see a lower increased [Phonetic] rate compared to the previous quarters. Thank you.

Operator

We will be taking one final question, and your last question comes from Tina Long from Credit Suisse. Please ask the question.

Tina Long -- Credit Suisse -- Analyst

[Foreign Speech] So my question mainly lies on SG&A costs. So from a lot of real costs from other Internet companies, it seems like the selling and marketing costs are actually on a downtrend. So I want to know what's actually driving the rise in the SG&A this quarter? Thank you.

Xiaodong Wang -- Chief Financial Officer

This is Xiaodong. I think the main driver of the SG&A increase is the sales and marketing expense you spend on a lot of things, including game, as we mentioned in the earnings, and other apps and service we try to promote in the recent quarters. Because if you noted, in the other revenue I think increased very fast, which actually means we tried to monetize the traffic and IP through our content offerings, which means we try to provide different service to our users. In the short period, you will see some promotion investment in this new service. And also, another reason of the increase in SG&A is the acquisition of Skymoons, which result additional about 200 million SBC [Phonetic] cost every quarter. So that's another reason why you see a increase in the recent quarters. Thank you.

Operator

I would now like to hand the conference back to Dahlia. Please continue.

Dahlia Wei -- Director of Investor Relations

Thank you all for joining our call today. If you have any additional questions, please feel free to contact later. Thank you.

Operator

[Operator Closing Remarks]

Duration: 63 minutes

Call participants:

Dahlia Wei -- Director of Investor Relations

Tim Gong Yu -- Founder, Chief Executive Officer & Director

Xiaodong Wang -- Chief Financial Officer

Ella Ji -- China Renaissance -- Analyst

Eddie Leung -- Bank of America -- Analyst

Thomas Chong -- Jefferies -- Analyst

Wendy Chen -- Goldman Sachs -- Analyst

Alicia Yap -- Citigroup -- Analyst

Tian Hou -- T.H. Capital -- Analyst

Tina Long -- Credit Suisse -- Analyst

More IQ analysis

Transcript powered by AlphaStreet

This article is a transcript of this conference call produced for The Motley Fool. While we strive for our Foolish Best, there may be errors, omissions, or inaccuracies in this transcript. As with all our articles, The Motley Fool does not assume any responsibility for your use of this content, and we strongly encourage you to do your own research, including listening to the call yourself and reading the company's SEC filings. Please see our Terms and Conditions for additional details, including our Obligatory Capitalized Disclaimers of Liability.

More From The Motley Fool

Motley Fool Transcribers has no position in any of the stocks mentioned. The Motley Fool recommends iQiyi. The Motley Fool has a disclosure policy.

This article was originally published on Fool.com