71.10 -0.19 (-0.27%)
After hours: 6:25PM EDT
|Bid||71.10 x 1100|
|Ask||71.50 x 1800|
|Day's Range||70.20 - 71.73|
|52 Week Range||57.29 - 81.64|
|PE Ratio (TTM)||108.51|
|Earnings Date||Oct 31, 2018 - Nov 5, 2018|
|Forward Dividend & Yield||0.34 (0.49%)|
|1y Target Est||80.69|
Without much background, you’d imagine that GameStop (NYSE:GME) is a company on the resurgence. Since the end of May, GME stock has gained more than 19%. Furthermore, with video games being a popular activity cutting across many demographics, GameStop’s rally seemingly has strong fundamental support.
BOULDER, Colo., Aug. 14, 2018 /PRNewswire/ -- LÍLLÉbaby and Blizzard Entertainment, the premiere game developer and publisher of internationally renowned entertainment experiences, such as World of Warcraft®, Hearthstone®, and Overwatch®, have partnered to launch a new pattern inspired by the online role-playing game World of Warcraft. Today, players can celebrate the release of World of Warcraft's newest expansion, Battle for Azeroth™, along with the new "Cute But Deadly" print from LÍLLÉbaby. Blizzard's "Cute But Deadly" collection of products was originally inspired by "murlocs" – ancient, amphibious creatures that are beloved by World of Warcraft players throughout Azeroth.
The tensions between the Horde and the Alliance have reached the breaking point, and the entire world of Azeroth is now consumed in the fires of war. Battle for Azeroth™, the seventh expansion for Blizzard Entertainment’s internationally acclaimed massively multiplayer online role-playing game World of Warcraft®, is now live!
The game maker has increased its dividend for eight straight years, and it has $2 billion worth of reasons it can provide to keep that streak going.
A generation ago, people mocked the idea of video gaming being anything but a frivolous hobby. In a similar manner, esports, or gaming tournaments fashioned after popular athletic events, have generated their own viable economy.
All three had impressive results last quarter, and there's more to come.
These three companies are returning income to shareholders, are delivering regular payout growth, and have valuations that leave room for substantial upside.
Video game stocks have been red hot for the past five years. During that stretch, Activision (NASDAQ:ATVI), Take-Two (NASDAQ:TTWO), and Electronic Arts (NASDAQ:EA) have all rallied more than 300%, with TTWO stock leading the way with 600% gains. Plus, these video game publishers have figured out a way to boost monetization rates through micro-transactions.
Gaming stocks are in the midst of a secular bull market for the ages. Since 2013, industry leaders like Activision Blizzard (NASDAQ:ATVI) and Electronic Arts (NASDAQ:EA) have seen their stock prices rise astronomical amounts. Today, we’ll spotlight an attractive opportunity in ATVI stock and provide an easy way to capitalize.
The Cambridge Analytica data-privacy scandal that saw Facebook Inc.’s ( FB) stock get hammered and put the company’s CEO and founder Mark Zuckerberg in the hot seat in front of Congress has also had some damaging repercussions for videogame publishers. Following the scandal, Facebook made changes to its Login software that apparently had had a negative effect on second-quarter performance for popular “Candy Crush” game-publisher Activision Blizzard Inc. ( ATVI), and for Zynga Inc. ( ZNGA), known for games like “Words With Friends,” according to MarketWatch. Both companies saw their stocks decline following their earnings reports.
It's "inevitable" that esports will someday be part of the Olympics, Logitech CEO Bracken Darrell tells CNBC's Jim Cramer. It's "inevitable" that competitive video gaming, also known as esports, will someday be part of the Olympics, Logitech International LOGN-CH President and CEO Bracken Darrell told CNBC on Tuesday.
Legions of lab coat-clad Hearthstone® players have filed into Dr. Boom’s secret laboratory to begin work on The Boomsday Project™, the newest expansion for Blizzard Entertainment’s smash-hit digital card game. No project is deemed too difficult (or too dangerous) for Dr. Boom and his colorful team of scientists, engineers, and researchers.
Gaming research company Newzoo has estimated the global gaming market to be $137.9 billion in 2018. Newzoo expects the mobile gaming vertical to grow 25% YoY (year-over-year) in 2018 to reach $70.3 billion. Newzoo expects the mobile gaming market to reach $100 billion by the end of 2021.
Activision Blizzard (ATVI) has announced the expansion of the Overwatch League, with two more teams, Atlanta and Guangzhou, joining the first multicity esports league. While Atlanta will be owned by Cox Enterprises, a communication and media services company, Guangzhou will be owned by the Nenking Group, a financial and entertainment conglomerate. As we learned in the last article, the finals of the Overwatch League were played in front of a full house at Barclays Center, New York.