146.68 0.00 (0.00%)
After hours: 4:20PM EDT
|Bid||146.10 x 800|
|Ask||150.00 x 1000|
|Day's Range||146.46 - 149.10|
|52 Week Range||99.63 - 151.26|
|PE Ratio (TTM)||43.92|
|Forward Dividend & Yield||N/A (N/A)|
|1y Target Est||N/A|
Strong in-game content sales helped EA record two quarters of solid earnings results and send its stock price to record highs.
Esports, or competitions centered on video gaming, has reached new heights in popularity. Since Activision (NASDAQ:ATVI) created its Overwatch League for competitive gaming, esports have increased in popularity. Over 360 million watched streamed video of the League of Legends competition.
Electronic Arts (EA) benefits from strength in its digital business backed by live services and mobile games, and its popular franchises.
Activision Blizzard (NASDAQ:ATVI) investors quickly found that out recently when ATVI stock shot up more than 3%. Unlike what prior generations have witnessed, video games no longer represent solely a personal hobby. It can be that, of course, but today, video games have taken on a much more competitive outlook.
Moody's Investors Service ("Moody's") upgraded Electronic Arts, Inc.'s ("EA") senior unsecured debt ratings to Baa1 from Baa2. The upgrade to Baa1 is supported by the company's continuing modest debt leverage and excellent liquidity position, both of which stems from managements conservative financial policies.
Electronic Arts (EA) announces acquisition of Industrial Toys in its efforts to keep pace with the ongoing shift from physical to digital versions of video games.
Among the companies with shares expected to trade actively in Tuesday's session are Microsoft, PepsiCo, Amazon.com, Walmart, Walt Disney and eBay.
Founded in 2012, Industrial Toys made the mobile shooter games “Midnight Star” and its sequel “Midnight Star: Renegade.”
Pasadena, Calif.-based Industrial Toys raised more than $8 million from investors including Pritzker Group and Accel, according to PitchBook Data.
MARKET PULSE Electronic Arts Inc. (ea) said late Monday that it had acquired Industrial Toys, a Pasadena, Calif.-based game maker that is responsible for "Midnight Star." Terms of the deal were not disclosed.
Ubisoft Entertainment (OTCMKTS:UBSFY) finds itself in a transitional moment. French media giant Vivendi (OTCMKTS: VIVHY) had long been trying to acquire the rest of Ubisoft. Vivendi owned 27.3% of Ubisoft stock and wanted to take over the whole enterprise.
David Gardner shares five sporty and international buys for the next four years, and looks back on his Brexit-inspired picks from two years ago.
Viewership for competitive gaming already may have surpassed Major League Baseball and National Hockey League.
Years into parallel efforts to deliver videogame streams from the cloud, latency — and doubts — persistMarketWatch photo illustration/iStockphoto, Even the slightest delay in streaming a videogame could literally kill a player, the biggest issue keeping a “Netflix for videogames” from succeeding. In the small conference room of a Palo Alto, Calif. office Asher Kagan explains a smartphone-sized gadget his company hacked together that seeks to better understand the blockade between him and a service the world has long imagined. The vision for that service, cloud gaming, resembles Netflix Inc. (NFLX), which dispensed with DVDs and cable bundles in favor of streaming content from a faraway data center.
This could indicate that investors who seek to profit from falling equity prices are not currently targeting EA. Over the last one-month, outflows of investor capital in ETFs holding EA totaled $239 million.
Bernstein analyst Todd Juenger thinks the next media industry mergers and acquisitions will involve video game publishers such as Activision Blizzard, Electronic Arts and Take-Two Interactive Software.
Given that rising interest rates will increase costs for highly leveraged companies, rivals with large cash reserves and low debt loads are better-positioned for future profitability. Since the 2008–09 financial crisis, U.
This year's breakaway hit video game, Fortnite, which has drawn a younger generation to free-to-play multiplayer games, sending shockwaves through the console gaming market, has attracted new rivals ready to battle it out for vast mobile phone audiences. Oh BiBi, a small French studio run by former game designers from Gameloft, on Thursday is introducing FRAG, a first-person shooter that lets mobile phone users stage "short but epic" one-on-one battles that could attract more casual game players.
The year 2030 may seem like a lifetime from now, but it's only a dozen years away. Here are three stocks that should thrive over that period.
The World Cup will settle national bragging rights in the world’s most popular sport for the next four years. In the world of digital sports, it is also helping to deliver bragging rights for a less heralded accomplishment: a videogame feature topping $1 billion in annual revenue not from the sale of $60 games themselves but of virtual goods peddled during gameplay. The expected videogame victory comes from Ultimate Team, a mode of play in Electronic Arts Inc. sports titles in which gamers build their own all-star teams.