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Enthusiast Gaming Holdings Inc. (EGLX.TO)

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1.6000-0.0100 (-0.62%)
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Previous Close1.6100
Open1.6200
Bid1.5700 x N/A
Ask1.6100 x N/A
Day's Range1.5600 - 1.6200
52 Week Range1.1500 - 2.1800
Volume25,994
Avg. Volume138,168
Market Cap164.624M
Beta (5Y Monthly)N/A
PE Ratio (TTM)N/A
EPS (TTM)-1.3690
Earnings DateMay 14, 2020
Forward Dividend & YieldN/A (N/A)
Ex-Dividend DateN/A
1y Target Est3.56
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    • GlobeNewswire

      Enthusiast Gaming Launches “Rising Stars”, a Reality Competition to Find the Next Gaming Superstar to Join Luminosity Gaming

      Presented by SpiderTech, 40 contestants will compete to impress a panel of Luminosity Gaming judges, including newest roster addition xQc for a grand prize of a US$100,000 sponsorship to Team LuminosityTORONTO, Oct. 01, 2020 (GLOBE NEWSWIRE) -- Enthusiast Gaming Holdings, Inc. (“Enthusiast Gaming” or the “Company”) (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is excited to announce that once again, it will be hosting its Rising Stars reality competition, to discover the next gaming superstar. The grand prize winner will receive a US$100,000 sponsorship with Luminosity Gaming and will be added to its roster which includes top gaming influencers such as Anomaly, Muselk, Fresh, RockyNoHands, and most recently, xQc. Luminosity Gaming, owned by Enthusiast Gaming, is one of the leading esports organizations in North America with some of the top esports influencers and creators and a collective social following of over 70 million fans. In this Rising Stars series, gamers will have the chance to compete against each other with the hopes of becoming the newest member of team Luminosity.The Rising Stars contest will take place online for six weeks beginning this fall. Aspiring gamers can submit an entry, from which 40 contestants will be invited to audition live on Twitch. The celebrity judges will then vote the top eight contestants on to the next round, from which two finalists will emerge, while the audience will have the ability to bring back their favorite contestant from the top eight and recently eliminated back into the finals. The final showdown will see one of the final three contestants crowned as the “Rising Star”. The panel of celebrity judges includes top Luminosity influencers and content creators, xQc, Anomaly, Muselk, RockyNoHands, Fresh, Problem, ShivFPS, Pinky, Kaidoz, Allenownz, Tori Pareno, Legendaley, Sommerset and Melt. Enthusiast Gaming’s brand partner, SpiderTech, the leading athletic tape brand among gamers, is the presenting sponsor of the series. Their Gaming Gear Applications help gamers enhance their performance, and as these 40 applicants compete for a top spot, SpiderTech can help provide the edge they need—as it can help with pain, swelling, fatigue, range of motion and grip strength.The pilot series of Rising Stars, which launched in March 2019, crowned three winners, each for their expertise and mastery in Fortnite, Super Smash Bros. and Smash Melee, and had Enthusiast Gaming support them on their tournament journey. With Enthusiast Gaming’s platform reaching over 300 million gamers monthly and the continued surge of up-and-coming gaming and esports streamers in the industry, the Company will look within its communities for the newest and brightest esports talent. In this season, the winner of Rising Stars will be fully integrated into Enthusiast Gaming’s umbrella and will be named the next esports star for Luminosity Gaming which includes signing a one-year contract.Starting today, applicants can sign up for their chance at fame, via www.RisingStars.gg. The submission process consists of each applicant sharing a highlight reel of recent streams, commentary and gameplay. The entry period will close on Saturday, October 10, 2020 at 11:59pm ET. From there, the panel of judges along with the Twitch chat voting with the power of two judges, will select the top 40, who will go on to compete head-to-head in the live auditions on Twitch. Submissions will be scored based on both skill and style which includes components of strategy, leadership, communication, personality and awareness.The public can tune in to watch these live shows, every Tuesday and Thursday night between October 13 and November 5 at 9pm ET on twitch.tv/lgloyal. The top two performers will have a guaranteed spot in the finals--while the third final spot will be given to the fan favorite of the remaining top six. The finals will take place during EGLX Digital November 10-13th live on Twitch, at which time the judging panel will reconvene, review the top three and crown the “Rising Star.”“We are building the largest social network of communities for gamers and esports fans, and the Rising Stars series is yet another way we connect and interact with our 300 million monthly gamers to provide exciting and engaging content. It’s only natural for us to look within these communities for the next rising star, which is comparable to popular shows, ‘American Idol’ or ‘The Voice,’ but for gaming,” commented Adrian Montgomery, CEO of Enthusiast Gaming. “Gaming is the social network for the Gen-Z and Millennial audience, and we are confident Rising Stars is something that is not only wanted and craved, but that it is also inspirational and aspirational to those watching and competing. As we continue to grow our brand and esports organization, we believe in the importance of keeping true to our communities, and all that they stand for.” About Enthusiast Gaming:Enthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the world’s largest social network of communities for gamers and esports fans that reaches over 300 million gaming enthusiasts on a monthly basis. Already the largest gaming platform in North America and the United Kingdom, the Company’s business is comprised of four main pillars: Esports, Content, Talent and Entertainment. Enthusiast Gaming’s esports division, Luminosity Gaming, is a leading global esports franchise that consists of 7 professional esports teams under ownership and management, including the Vancouver Titans Overwatch team and the Seattle Surge Call of Duty team. Enthusiast's gaming content division includes 2 of the top 20 gaming media and entertainment video brands with BCC Gaming and Arcade Cloud, reaching more than 50MM unique viewers a month across 9 YouTube pages, 8 Snapchat shows and related Facebook, Instagram and TikTok accounts. Its 100 gaming-related websites including The Sims Resource, Destructoid, and The Escapist collectively generate 1.1 billion page views monthly. Enthusiast's talent division works with nearly 1,000 YouTube creators generating nearly 3 billion views a month working with leading gamer talent such as Pokimane, Flamingo, Anomaly, and The Sidemen. Enthusiast's entertainment business includes Canada’s largest gaming expo, EGLX (eglx.com), and the largest mobile gaming event in Europe, Pocket Gamer Connects (pgconnects.com). For more information on the Company visit enthusiastgaming.com. For more information on Luminosity Gaming visit luminosity.gg.For further information: Enthusiast Gaming Contact: Eric Bernofsky, Chief Corporate Officer, 416.623.9360 Contacts: ENTHUSIAST GAMING: Julia Becker Head, Investor Relations & Marketing (604) 785-0850 jbecker@enthusiastgaming.comMedia Relations – ID Public Relations EnthusiastGaming@id-pr.comNeither the TSX Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Exchange) accepts responsibility for the adequacy or accuracy of this release.

    • GlobeNewswire

      Enthusiast Gaming Partners with Global Citizen and HeadCount to Increase U.S. Voter Registration Among Crucial Demographics – Generation Z and Millennials

      Working in Tandem with the Just Vote Campaign, Young American Gamers and Esports Fans will be Inspired to and Rewarded for Participating in Civic ActivitiesNEW YORK, Sept. 24, 2020 (GLOBE NEWSWIRE) -- Enthusiast Gaming Holdings, Inc. (“Enthusiast Gaming” or the “Company”) (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is excited to announce that it has partnered with two international advocacy organizations, Global Citizen and HeadCount to promote the importance of voter registration and inspire action, across the Generation Z and Millennial cohorts. Part of the Just Vote program, this collaboration specifically aims to reach young American gamers and esports fans and encourages them to check their registration status, as it relates to the upcoming November 2020 election and beyond. This non-partisan campaign will run across Enthusiast Gaming’s key media properties and YouTube channels, through October 5, with participants engaging in the campaign by using the hashtags JustVote and GamersVote. Enthusiast Gaming is the largest platform of communities for gamers and esports fans and collectively, these communities provide an exclusive opportunity for Global Citizen to interact with loyal gamers directly, helping them reach their goal of engaging 1 million young voters and getting 50,000 young people registered for the first time or re-registered ahead of the 2020 elections. Just Vote, a get-out-the-vote campaign which launched earlier this month, mobilizes support from artists, influencers, media and corporations to give young Americans the tools to use their voice in the 2020 U.S. elections, and rewards them with exclusive experiences, performances, and memorabilia, which can only be unlocked through checking their registration status. Already aligned with the Just Vote Campaign are artists and entertainers including: Alanis Morissette, Billie Eilish, Billy Porter, Bob Weir, Dave Matthews, DJ Khaled, Donna Karan, Dove Cameron, FINNEAS, Gavin Rossdale, Jack Johnson, Julianne Hough, Kaia Gerber, Andrew “King Bach” Bachelor, Lenny Kravitz, Loren Gray, Madison Beer, Meghan Trainor, Nicky Jam, Prince Royce, Quavo, Shawn Mendes, Taylor Swift and Usher.In this iteration, Global Citizen and HeadCount will look to Enthusiast Gaming, which has the largest gaming audience in North America, to promote the importance of voter awareness and registration among its monthly audience of over 65 million gamers in the U.S., which is heavily skewed to Gen Z and Millennials.Enthusiast Gaming’s reward incentives include a Fortnite gaming experience with Luminosity Gaming’s esports celebrity influencer, Muselk (10M+ followers on YouTube and Twitter), a signed jersey from celebrity brand ambassador and shareholder, NFL star Richard Sherman, team Luminosity swag, signed jerseys from the Vancouver Titans of the Overwatch League and Seattle Surge of the Call of Duty League, and Pokémon merchandise signed by gaming YouTube influencers Mystic7 and JTGily. This collaboration signifies that gaming is a dominant social media platform, and that Enthusiast Gaming’s roster of celebrity influencers, YouTube stars and digital advertising inventory, provide more touchpoints to reach the Gen Z and Millennial audience than any other such company.Global Citizen and HeadCount realize that young people are more powerful than ever with more than a third of eligible voters classifying as Gen Z or Millennials. More importantly, 83% of people ages 18-29, believe they have the power to change the country and the world, but only 60% are planning to vote. The partnership between Enthusiast Gaming and Global Citizen on the Just Vote campaign has an opportunity to empower these demographics to register to vote and increase involvement this election year.Adrian Montgomery, CEO of Enthusiast Gaming commented, “We have a unique opportunity to work with one of the most influential and grassroots movements, to engage our platform of communities for gamers and esports fans to help change the world. Our platform has the largest gaming audience in North America and reaches over 300 million gamers monthly worldwide, of which 70% are Gen Z and Millennials. It’s brands like Global Citizen and HeadCount who recognize the value of these groups and their power to affect change. We are honored to work with Global Citizen and HeadCount to help build awareness and promote the Just Vote movement and feel proud that they have partnered with us on this initiative.”Hugh Evans, Co-Founder and CEO of Global Citizen said, “We are excited to partner with Enthusiast Gaming to engage with their significant platform of young gamers to reinforce the importance of voter registration and empower them to get out and vote.”About Enthusiast Gaming: Enthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the world’s largest platform of communities for gamers and esports fans. Already the largest gaming platform in North America and the United Kingdom, the Company’s business is comprised of three main pillars: Media, Entertainment and Esports. Enthusiast Gaming’s digital media platform includes approximately 100 gaming related websites and 1,000 YouTube channels which collectively generate 4.2 billion views monthly. Enthusiast Gaming’s esports division, Luminosity Gaming, is a leading global esports franchise that consists of 7 professional esports teams under ownership and management, including the Vancouver Titans Overwatch team and the Seattle Surge Call of Duty team. Collectively, the integrated ecosystem reaches over 300 million gaming enthusiasts on a monthly basis. Enthusiast Gaming’s entertainment division, EG Live, owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX (eglx.com), and the largest mobile gaming event in Europe, Pocket Gamer Connects (pgconnects.com). For more information on the Company visit enthusiastgaming.com. For more information on Luminosity Gaming visit luminosity.gg.For further information: Enthusiast Gaming Contact: Alex Macdonald, CFO, 416.623.9360About Just Vote: Just Vote is a non-partisan, get-out-the-vote campaign launched by Global Citizen and HeadCount to mobilize support from artists, influencers, media and corporations to give young Americans the tools to use their voice in the 2020 U.S. elections. The non-partisan effort aims to engage one million young voters and get 50,000 young people registered for the first time or re-registered ahead of November 3, 2020. Visit www.globalcitizen.org/justvote to learn more.About Global Citizen: Global Citizen is the world's largest movement of action takers and impact makers dedicated to ending extreme poverty by 2030. With over 10 million monthly advocates, our voices have the power to drive lasting change around sustainability, equality, and humanity. Global Citizens post, tweet, message, vote, sign, and call to inspire those who can make things happen to act — government leaders, businesses, philanthropists, artists, and citizens — together improving lives. By downloading the Global Citizen app, changemakers learn about the systemic causes of extreme poverty, take action on those issues, and earn rewards with tickets to concerts, events, and experiences all over the world. To date, the actions of our community, along with high-level advocacy efforts and work with partners, has resulted in commitments and policy announcements from leaders valued at over $48 billion, affecting the lives of more than 880 million people. For more information, visit GlobalCitizen.org.About HeadCount:HeadCount is a non-partisan, non-profit organization that promotes participation in democracy through music, culture, and digital media. The organization has registered over 200,000 voters for the 2020 election and works with a long list of musicians and partners including Ariana Grande, Billie Eilish, Camila Cabello, Dave Matthews Band, JAY-Z, Beyoncé, March for Our Lives, RuPaul’s DragCon, MTV, and Dead & Company. With 40,000 volunteers, street teams in most major U.S. cities, and presence at more than 1,000 events each year, HeadCount ranks as one of the most active grassroots civic participation organizations in the United States. Following COVID-19 restrictions, the organization quickly pivoted to an all-digital approach that led to innovation and online initiatives to fill the needs of the public in using their voices in democracy. For more information, visit HeadCount.orgInvestor Relations & Media Contacts:ENTHUSIAST GAMING: Julia Becker Head, Investor Relations & Marketing (604) 785-0850 jbecker@enthusiastgaming.comMedia Relations – ID Public Relations EnthusiastGaming@id-pr.comHEADCOUNT: They Syndicate on Behalf of Headcount Jeff Kilgour, jeff@thesyn.comGLOBAL CITIZEN: Charmion Kinder media@globalcitizen.orgSunshine Sachs on Behalf of Global Citizen GC@sunshinesachs.comThis news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that Enthusiast anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, comments with respect to strategies, expectations, planned operations and future actions of the Company. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of Enthusiast to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to Enthusiast, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of the Company should be considered highly speculative. Neither the TSX Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Exchange) accepts responsibility for the adequacy or accuracy of this release.

    • GlobeNewswire

      Enthusiast Gaming Adds Industry Leading Executives to Senior Management Team

      Provides leadership foundation to execute on global expansion plansTORONTO, Sept. 16, 2020 (GLOBE NEWSWIRE) -- Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming” or the “Company”) (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is pleased to announce that the Company has added key industry leading media executives to its Senior Management Team. Enthusiast Gaming welcomes Thamba Tharmalingam as Chief Operating Officer, Warren Jansons as Senior Vice President, Revenue and James Jackson as Vice President, Engineering. Previous Chief Operating Officer, Eric Bernofsky, will be taking on a new role as Chief Corporate Officer. The additions of Thamba, Warren and James are important for Enthusiast Gaming’s strategic priorities to scale and grow the business globally and the combined experience with some of the largest North American technology and media brands will be extremely valuable as the Company continues to execute on these priorities. Since 2015 and as one of Enthusiast Gaming’s first employees, Eric Bernofsky was the Company’s founding Chief Financial Officer and most recently its Chief Operating Officer, overseeing Operations, Strategy, Mergers and Acquisitions (“M&A”), Finance and Administration. Eric will be stepping into the newly created role of Chief Corporate Officer and will continue overseeing Strategy and M&A as well as other key functions such as Investor Relations, Public Relations and Corporate Services. While growth via acquisition has always been a key mandate for Enthusiast Gaming, the Company believes there is a significant opportunity ahead to create more shareholder value by putting an even greater emphasis on M&A and given his expertise in finance and operations, Eric will focus on leading the corporate strategic growth objectives for the Company.Enthusiast Gaming’s mission is to become the leading global gaming media organization, and as the Company continues to grow, its organizational matrix needs to take a more focused approach to departmental leadership in key areas of the business such as Ad Tech & Monetization, Direct Sales and Sponsorships, Subscription Offerings, Data/Technology and Product Management. By focusing on these key areas, the Company will create better user experiences for its gaming and esports fans and more valuable solutions for its media partners and sponsors, providing a solid foundation for growth.Thamba Tharmalingam, COO Enthusiast Gaming is pleased to announce the appointment of Thamba Tharmalingam as Chief Operating Officer to oversee these key operational areas. Thamba is a results-driven executive with a strong track record of driving growth, innovation and digital transformation and joins Enthusiast Gaming after being Managing Partner at a boutique VC firm and prior to that holding various senior executive roles at Rogers Communications for 10 years leading sales & marketing functions including revenue, subscriber growth, product, commercial strategy, pricing, base management, & retention for Mobile and Cable business units. Thamba started his career in Software Development & Product Management with Technology companies including ATI Technologies, AMD, Fed-Ex & a CRM Start-up.He holds a Bachelor of Mathematics degree from University of Waterloo and a Master’s in Business Administration from Ivey Business School. He has also completed the Executive Development program for Tech/Media/Telco executives at Harvard University.Warren Jansons, SVP Revenue To lead its revenue function, Enthusiast Gaming welcomes Warren Jansons as SVP Revenue. Warren is a media and communications expert and brings over 20 years of media sales experience to Enthusiast Gaming. Warren is a member of the Top 40 under 40 in Calgary and been an instrumental part of Canada's Digital Media Landscape. He has a proven track record in outperforming sales, revenue targets and the ability to servicing clients at all levels, in some of the largest Canadian Digital Media Companies. Prior to joining Enthusiast Gaming, Warren was VP, Sales at Acquity Ads, where he was responsible for managing sales across Canada. Over the last decade, Warren has held senior management positions at the Exchange Lab, TC Media and Ad Splash Media. His experience spans many areas including media sales, sales management and internet marketing strategy consultant.James Jackson, VP, Engineering To lead technology, Enthusiast Gaming welcomes James Jackson as VP Engineering. James brings over 25 years’ experience in ecommerce publishing and adtech. Based in New York, James is an established, seasoned engineering professional with a focus on individual responsibility, organization culture and operational responsiveness as the basis of success at tech driven companies. Prior to Enthusiast Gaming, James held senior management engineering roles at Comixology (an Amazon company), Hearst and most recently Freestar (during his tenure they captured the 1 ranking on the Inc. 5000 Fastest Growing Company list in 2019).Adrian Montgomery, CEO of Enthusiast Gaming commented, “Interacting with over 300 million gamers monthly, Enthusiast Gaming is already the largest gaming media platform in North America and our goal is to become a global leader in the space. Menashe and I are thrilled to welcome Thamba, Warren and James to our Senior Management Team and their combined experience working with some of North America’s largest media and technology companies will be invaluable as we continue setting the framework for global expansion.” He continued, “As the second employee of Enthusiast, Eric Bernofsky has been a crucial part of our operations, strategy and growth since the beginning, and I look forward to his more focused role leading our M&A and strategic communications. I am very proud of our team and look forward to the continued success under the leadership of our experienced management team.”About Enthusiast GamingEnthusiast Gaming (TSX: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is building the world’s largest platform of communities for gamers and esports fans. Already the largest gaming platform in North America and the United Kingdom, the Company’s business is comprised of three main pillars: Media, Entertainment and Esports. Enthusiast Gaming’s digital media platform includes approximately 100 gaming related websites and 1,000 YouTube channels which collectively generate 4.2 billion views monthly. Enthusiast Gaming’s esports division, Luminosity Gaming, is a leading global esports franchise that consists of 7 professional esports teams under ownership and management, including the Vancouver Titans Overwatch team and the Seattle Surge Call of Duty team. Collectively, the integrated ecosystem reaches over 300 million gaming enthusiasts on a monthly basis. Enthusiast Gaming’s entertainment division, EG Live, owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX (eglx.com), and the largest mobile gaming event in Europe, Pocket Gamer Connects (pgconnects.com). For more information on the Company visit enthusiastgaming.com. For more information on Luminosity Gaming visit luminosity.gg.For further information: Enthusiast Gaming Contact: Alex Macdonald, CFO, 416.623.9360INVESTOR RELATIONS CONTACT:Julia Becker Head, Investor Relations & Marketing (604) 785-0850 jbecker@enthusiastgaming.comThis news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that Enthusiast anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, comments with respect to strategies, expectations, planned operations and future actions of the Company. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of Enthusiast to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to Enthusiast, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of the Company should be considered highly speculative.Neither the TSX Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Exchange) accepts responsibility for the adequacy or accuracy of this release.