|Bid||0.7900 x N/A|
|Ask||0.8100 x N/A|
|Day's Range||0.6600 - 0.8400|
|52 Week Range||0.3900 - 5.9500|
|Beta (5Y Monthly)||0.71|
|PE Ratio (TTM)||N/A|
|Earnings Date||Jun 15, 2020 - Jun 16, 2020|
|Forward Dividend & Yield||N/A (N/A)|
|1y Target Est||N/A|
INDIANAPOLIS, Ind. , May 23, 2020 /CNW/ -- Two-time Formula 1 World Champion and esports newcomer Fernando Alonso dominated Torque Esports/Engine Media's (GAME.V) (MLLLF) The Race All-Star Series powered by ROKiT Phones Legends Trophy races today on the virtual version of the historic Indianapolis Motor Speedway. Featuring an entry list with a total of 13 Indy 500 wins to their credit, Alonso not only triumphed in the opening race after chasing down pole winner Petter Solberg (former World Rally Champion), he had to hold off a hard-charging fellow ex-Formula 1 World Champion, Jenson Button . Denmark's four-time 24 Hours of Le Mans class winner Jan Magnussen took third ahead of Tiago Monteiro (World Touring Car Championship ace) and 2013 Indy 500 winner, Tony Kanaan .
Racing legend Mario Andretti and two-time Formula 1 World Champion Fernando Alonso are the latest motorsport stars to join Torque Esports/Engine Media's' All-Star Legends Trophy event to be held Saturday on a virtual version of the famed Indianapolis Motor Speedway.
Some of the biggest names in world motorsport, including star drivers who have 12 Indianapolis 500 wins between them, are set to race virtually at the Indianapolis Motor Speedway on Saturday, May 23.
TORONTO , May 11, 2020 /PRNewswire/ -- Torque Esports Corp. (GAME.V) (MLLLD) ("Torque", formerly Millennial Esports Corp.), Frankly Inc. (TLK.V) (FRNKF) ("Frankly"), and WinView, Inc. ("WinView") today announced the completion of the business combination previously announced on March 10, 2020 resulting in the acquisition of each of Frankly and WinView by Torque, which will soon change its name to Engine Media Holdings, Inc. ("Engine Media"). It is expected that this transaction will place Engine Media at the forefront of esports, news streaming and sports gaming across multiple media platforms.
MIAMI , May 6, 2020 /CNW/ -- Torque Esports' (MLLLF) (GAME.V) gaming live streaming data and analytics experts Stream Hatchet has released its 2020 Q1 report – highlighting the massive growth for the gaming industry during the global COVID-19 pandemic. The Stream Hatchet Q1 report shows gaming has continued its rapid growth as one of the world's biggest entertainment platforms, with 4.9 billion hours of live-streamed content watched during Q1 2020.
MIAMI , May 1, 2020 /CNW/ -- Torque Esports' (GAME.V) (MLLLF) has renewed its agreement for ESPN to continue telecasting the groundbreaking The Race All-Star Series powered by ROKiT Phones. The esports motorsport series was shown on ESPN2 for the first time on April 11 with the Disney (DIS)-owned network becoming the first broadcaster to televise the series. Last week fans saw the final race of the initial three-round series on ESPN2.
Major global automotive brands and teams have signed up to enter factory teams in Torque Esports' (TSXV: GAME) (OTCQB: MLLLF) The Race All-Star Series powered by ROKiT Phones, which kicks off a new five-round championship this Saturday.
Each Unit consists of one common share of the Company and one-half of one common share purchase warrant (a "Warrant"). Each whole Warrant entitles the holder to acquire one additional share of the Company for a period of 36 months from the date of issuance at a price of $0.90 per share. The Company has applied for and received consent from the TSX Venture Exchange to further extend the closing date of a final tranche until May 27, 2020 .
The Discovery Inc. (NASDAQ: DISCA)-owned Eurosport, a pan-European television sports network, has signed a content partnership deal with Torque Esports (OTCQB: MLLLF) (TSXV: GAME) to show its ground-breaking All-Stars esports racing championship.
Torque Esports Corp. (TSX-V: GAME) (OTCQB: MLLLF) ("Torque" or the "Company") has renegotiated the acquisition of the market-leading motorsport simulator manufacturer, Allinsports, which was originally announced on August 22, 2019.
The Company will now be acquiring 100 percent of Allinsports in exchange for the issuance of 14,500,000 common shares of the Company. In addition, if Allinsports achieves certain EBITDA metrics in fiscal 2021 excluding purchases made by the Company, the Company will make an earnout payment of US$2 million to the former shareholders of Allinsports. Founded in 2008 by ex-Formula 1 engineer Anton Stipinovich , Allinsports not only manufactures the most high-end racing simulator systems used by leading race teams globally but in 2018 launched the eRacer esports simulator rigs which immediately became the official sims of the "World's Fastest Gamer" competition.
MIAMI , April 21, 2020 /CNW/ -- Torque Esports (MLLLF) (GAME.V) has completed another week of major esports streaming events and mobile gaming expansion as the #StayAtHomeEconomy continues to grow. Torque's esports broadcasting and tournament logistics company UMG Gaming provided the streaming infrastructure for Friday's #PlayApartTogether, which was showcased on Facebook Gaming.
Torque Esports' (OTCQB: MLLLF) (TSXV: GAME) virtual esports racing series was shown live on TV for the first time in a new broadcast partnership with the Disney-owned, ESPN.
Torque Esports' (OTCQB: MLLLF) (TSXV: GAME) virtual esports racing series will be shown live on TV for the first time in a new broadcast partnership with the Disney-owned, ESPN.
The ground-breaking Torque Esports-created (OTCQB: MLLLF) (TSXV: GAME) esports racing competition, The Race All-Star Series - Fully Charged by ROKiT Phones, is set to reach more than 600 million homes with a record-setting TV package bringing virtual racing to a massive international audience.
Torque Esports teams with Blake Broadcasting to extend reach in North America, Europe, and Asia.