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Genius Brands International, Inc. (GNUS)

NasdaqCM - NasdaqCM Real Time Price. Currency in USD
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0.8284-0.0313 (-3.64%)
At close: 04:00PM EDT
0.8200 -0.01 (-1.01%)
After hours: 07:58PM EDT
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Chart Events
Neutralpattern detected
Previous Close0.8597
Bid0.8280 x 3000
Ask0.8299 x 800
Day's Range0.7981 - 0.8422
52 Week Range0.5100 - 2.3200
Avg. Volume3,604,163
Market Cap251.211M
Beta (5Y Monthly)1.87
PE Ratio (TTM)N/A
EPS (TTM)-0.3650
Earnings DateNov 15, 2021
Forward Dividend & YieldN/A (N/A)
Ex-Dividend DateN/A
1y Target EstN/A
  • Motley Fool

    Why Genius Brands Stock Was Falling This Week

    Shares of Genius Brands (NASDAQ: GNUS) were sliding this week as blowout top-line growth in its second-quarter earnings report wasn't enough to convince investors of the entertainment stock's long-term potential. Genius Brands, a small-cap entertainment company that owns a range of intellectual property in children's entertainment, delivered huge growth in its second-quarter earnings report. The deal made Genius Brands the production company for CocoMelon, the No. 1 children's series in the world, as well as Barbie's Dreamhouse, and Madagascar: A Little Wild.

  • Benzinga

    Here's Why Genius Brands Shares Are Trading Higher Today

    Genius Brands International Inc (NASDAQ: GNUS) reported second-quarter FY22 sales growth of 843% year-on-year to $21.2 million. EPS loss was $(0.04). The revenue increase reflects the inclusion of WOW! and Ameba. The operating expenses rose 210% Y/Y to $30.7 million. The operating loss for the quarter totaled $(8.6) million versus a loss of $(7.6) million last year. The company held $105.2 million in cash and equivalents. GNUS inked an agreement to license the name and likeness of Stan Lee to Ma

  • GlobeNewswire

    Genius Brands Announces 843% Revenue Growth to a Record $21.2 Million for the 2nd Quarter of 2022

    Acquisitions of WOW!, Ameba, Frederator Channel, and a Strategic Investment in Germany’s YFE, Grows Company from 100 to 900 Employees, with Offices in New York, Toronto, Vancouver, Munich and London; Creates a Global Children’s Entertainment Leader, Capturing Efficiencies and Economies of Scale Signed 20-Year Deal with Marvel and the Walt Disney Company to use Stan Lee in Their Feature Films and Television; Expected to Generate Recurring Revenue from Walt Disney Merchandising in Disney Theme Par