104.56 0.00 (0.00%)
After hours: 4:00PM EDT
|Bid||102.58 x 100|
|Ask||104.99 x 200|
|Day's Range||102.10 - 104.81|
|52 Week Range||43.33 - 107.53|
|PE Ratio (TTM)||61.72|
|Earnings Date||Nov 7, 2017|
|Forward Dividend & Yield||N/A (N/A)|
|1y Target Est||102.84|
Electronic Arts fell on news the video game publisher is shutting down a studio that was making a future Star Wars game.
Many investors look for companies and industries they, or someone they're close with, understand well and interact with in a tangible way. This is why consumer-facing firms can become investing staples.
Paul Holland and Matthew Miller founded Glaxis Capital Management in 2005. Glaxis if based in Sarasota, Florida and has $98.52 million in assets under management and $106.11 million in regulatory assets under management (which include gross assets, capital commitments and certain proprietary accounts). The fund employs two strategies to manage its clients money: global macroeconomic and […]
2K today announced that WWE® 2K18, the newest addition to the flagship WWE video game franchise, is now available worldwide to Early Access customers for the PlayStation® computer entertainment system and Xbox One.
A survey of U.S. teens says the most sought-after video game this holiday season is Activision Blizzard's "Call of Duty: WWII".
The red-hot video gaming sector has cooled off recently after a long-term bullish analyst suddenly turned bearish, saying that Activision Blizzard, Inc. (NASDAQ:ATVI) and Take Two Interactive Software Inc (NASDAQ:TTWO) overshot themselves. Cowen, an investment firm which had been an ATVI bull for the past nine years while the stock rose more than 600%, recently downgraded ATVI stock to “Market Perform.” The sudden bearishness from a long-time bull concerned investors, who sold off ATVI stock to the tune of a 3% decline. The analysts like the long-term growth story centered around eSports and mobile, but they also think that these growth stories will naturally and inevitably hit road bumps.
Take-Two Interactive Software, Inc. today announced that it plans to report financial results for the second quarter of its fiscal year 2018, ended September 30, 2017, after the market close on Tuesday, November 7, 2017.
Videogame publishers have been on a strong run this year. The transition of the business to digital distribution has boosted profit margins and allowed game makers to generate multi-year returns from games ...
Videogame stocks have soared in recent months, and over the weekend Barron’s had positive things to say about the industry’s continued momentum. Cowen analyst Doug Creutz downgraded shares of Activision Blizzard, Take-Two Interactive Software, and Ubisoft Entertainment to Market Perform based on his belief that the stocks will lose steam once a big wave a new games hits stores in the next few months. In-game spending has fundamentally changed the industry, giving publishers a steady revenue stream from more established titles, and boosting profits as well.
Investment bank Cowen downgraded shares of Activision Blizzard, Take-Two Interactive Software and European-traded Ubisoft.
So much to play, so little time. Activision Blizzard, Inc. (NASDAQ: ATVI ) and Take Two Interactive Software Inc (NASDAQ: TTWO ) will wrap up this release season for the most valuable consumer resources. ...
Shares of video game giants--including Activision Blizzard (ATVI), Take Two Interactive (TTWO), and Electronic Arts (EA)--sank on Monday after a bearish analyst report on the state of the industry.
Esports -- which turns video-game playing into a money-making spectator sport -- is still in its infancy, and investors have a number of ways to play this emerging trend.
Zacks.com featured highlights: AppFolio, Applied Materials, Crocs and Take Two Interactive Software
Video games have come a long way since Mario and Yoshi, and the new digital era is bringing major changes in the way that consumers interact with content, write Barclays Ryan Gee and his team. Gee writes that the industry today is more diversified, with 1.5 billion players across consoles, PCs, and mobile devices, compared to the 150 million or less when consoles were king.
When Facebook bought Instagram, lots of people thought CEO Mark Zuckerberg overpaid for the photo sharing app. In hindsight, that acquisition looks like a bargain. New research shows teenagers are using Instagram a lot more and Facebook a lot less, according to a new survey by Piper Jaffray. Yahoo Finance's Alexis Christoforous and Rick Newman figure out why teens are jumping over to Instagram from Facebook.