|Bid||N/A x N/A|
|Ask||N/A x N/A|
|Day's Range||56.00 - 57.94|
|52 Week Range||39.89 - 85.54|
|Beta (3Y Monthly)||0.89|
|PE Ratio (TTM)||N/A|
|Earnings Date||Oct 30, 2019|
|Forward Dividend & Yield||N/A (N/A)|
|1y Target Est||93.50|
While Ubisoft Entertainment SA (EPA:UBI) shareholders are probably generally happy, the stock hasn't had particularly...
UBISOFT® REPORTS FIRST-HALF 2019-20 SALES AND EARNINGS FIGURES Performance led by a solid back catalog Ubisoft FY20 H1 Earnings & Sales FIRST-HALF 2019-20: NET BOOKINGS.
(Bloomberg Opinion) -- Video games usually give you infinite attempts to fail and respawn when trying to pass a level. Ultimately, though, you’d rather succeed at the first attempt. And the more time you spend playing just a handful of different games, the better you’ll get at them.That’s much like the gaming industry itself. If Ubisoft Entertainment SA’s latest flagship title proves to be a flop, the French company can try to fix any problems with downloadable software updates over the subsequent months. But it’s still better to get everything right the first time around.That’s why the decision last Thursday from the maker of games such as Assassin’s Creed and Far Cry to cut its profit outlook and push back three of its major game releases is sensible. But if the brothers who founded and control the firm are astute, it should also herald a long overdue strategy pivot. The shares fell 16% on Friday, and have yet to fully recover.Ubisoft’s approach has long differed from its major rivals, Activision Blizzard Inc., Electronic Arts Inc. and Take-Two Interactive Software Inc. While those U.S. firms have reduced the number of blockbuster releases (known as AAA games) to two or three a year, Ubisoft still launches five or six.Not only does that inevitably spread resources more thinly, it also ignores the new realities of gaming habits, per Bloomberg Intelligence analyst Matthew Kanterman. Gamers are increasingly spending their time (and therefore money) on just a handful of games. The world of a title such as Red Dead Redemption — made by Take-Two — is so rich, it offers as much as 80 hours of gameplay before the gamer even has to think about going online to compete against other players. That means its fans have little incentive to splash out on other games.The upshot is that, by May, Take-Two had sold 24 million copies of Red Dead Redemption, just seven months after its release. That’s five million units more than all of Ubisoft’s titles combined in the entire last fiscal year.Were Ubisoft to focus its resources, then it might expect to improve the quality of its games. The most recent release — the first-person shoot-em-up “Tom Clancy’s Ghost Recon: Breakpoint” — has a score of 58 out of 100 on Metascore, a website that aggregates user and critic reviews to rate games. For a game to sell well, it usually needs a rating of 80 or more, Mirabaud Securities analyst Neil Campling reckons.Disappointing sales of Ghost Recon have prompted the Ubisoft rethink. By pushing back the release dates for “Gods & Monsters,” “Tom Clancy’s Rainbow Six Quarantine” and “Watch_Dogs Legion,” Ubisoft Chief Executive Officer Yves Guillemot will be able to dedicate engineers to improving Ghost Recon with patches. But he’s also buying time to avoid a repeat of that misstep with the other titles. After all, the company insisted the game tested well. Clearly there was something wrong with its data.The lackluster response to Ghost Recon and The Division 2, plus the delays, prompted Ubisoft to say that net bookings for the 12 months through March would be 1.5 billion euros ($1.7 billion), below its earlier forecast for 2.2 billion euros. It now expects adjusted operating income for between 20 million and 50 million euros, down from 480 million euros.Concentrating on a few blockbusters that could sell close to 20 million copies apiece in their first year might also make it easier to create an ecosystem around titles like Ghost Recon or Assassin’s Creed — a thriving community of regular players, willing to spend more money on upgrades. That bolsters higher-margin recurring revenue.The concern remains that, while it’s delaying some games for now, Ubisoft will persist with the strategy of releasing half a dozen major titles a year. It might not quite be game over, but it would be a mistake.To contact the author of this story: Alex Webb at firstname.lastname@example.orgTo contact the editor responsible for this story: Melissa Pozsgay at email@example.comThis column does not necessarily reflect the opinion of the editorial board or Bloomberg LP and its owners.Alex Webb is a Bloomberg Opinion columnist covering Europe's technology, media and communications industries. He previously covered Apple and other technology companies for Bloomberg News in San Francisco.For more articles like this, please visit us at bloomberg.com/opinion©2019 Bloomberg L.P.
French game maker Ubisoft slashed its annual profit targets on Thursday and delayed its blockbuster game releases to the next fiscal year as its recently published Ghost Recon Breakpoint game failed to impress the players. The company, known for its best-selling Assassin's Creed franchise, now sees non-IFRS operating income at between 20 million euros and 50 million euros ($22.2 million-$55.5 million) with annual net bookings of about 1.45 billion euros, compared with its prior forecast of 480 million euros in operating income and around 2.19 billion euros in net bookings. The profit warning resulted from a "sharp downward revision in the revenues expected from Ghost Recon Breakpoint and, to a lesser extent, The Division 2," Ubisoft said.
Today, Ubisoft is updating its financial targets and games release schedule for fiscal 2019-20, and communicating its initial targets for fiscal 2020-21. The Company has revised downwards its targets for fiscal 2019-20 and now expects net bookings of approximately €1,450 million and non-IFRS operating income of between €20 million and €50 million (compared with the previous targets of net bookings of around €2,185 million and non-IFRS operating income of around €480 million).
The video games publisher behind Assassin’s Creed and Far Cry takes on a wave of blockchain-centric companies for its latest accelerator program.
UBISOFT® ACQUIRES GREEN PANDA GAMES Paris, July 31, 2019 - Ubisoft has acquired a 70% stake in Green Panda Games, a leading publisher of free-to-play mobile games, specialized.
UBISOFT® REPORTS FIRST-QUARTER 2019-20 SALES Higher-than-expected performance, led notably by Assassin’s Creed® Odyssey, Rainbow Six® Siege, and Player Recurring.
Ubisoft's game subscription service for PC and Stadia, Uplay+ , will launch on September 3rd. When it was announced at E3 in June, we knew there would be more than 100 games included but we didn't know which ones. Thanks to today's update, now we do.
APPROVAL OF ALL RESOLUTIONS AT THE UBISOFT ANNUAL GENERAL MEETING Paris, July 02, 2019 - The Ubisoft Annual General Meeting was held on 02 July 2019 under the.
Okay, okay, I know what you're thinking: "Hey, that's The Punisher!" But that, my friends, isn't Frank Castle. It's Colonel Cole D. Walker , the antagonist in Ghost Recon Breakpoint , who's portrayed by none other than Jon Bernthal ( The Punisher , The Walking Dead ). In the new installment of Ubisoft and Tom Clancy's tactical shooter video game, Walker is the leader of The Wolves, a group of ex-military Ghosts who have gone rogue and taken control of Auroa, a fictional island set in the middle of the Pacific Ocean. Your job as a US Special Operations soldier will be to infiltrate them and end their takeover, which won't be easy because Walker and The Wolves have created an army of powerful, killer drones.
(Bloomberg) -- Microsoft Corp. said a new service that will let users play video games from their Xbox consoles on their smartphones will be offered for free.The service, which will be rolled out starting in October, is one part of the company’s new xCloud game-streaming strategy. The other piece will let gamers without access to a console play games using Microsoft’s cloud – the company will store and run the games, and deliver them to players over the internet – for a fee.“It’s about the games you love, the games you already have, with the friends you already have, on the go wherever you want to be on the device you have,” Matt Booty, vice president of Xbox game studios, said in an interview from the E3 conference in Los Angeles. Booty declined to disclose the pricing of the second part of xCloud, except to say that it will be competitive with offerings from Alphabet Inc.’s Google, whose Stadia game-streaming service will go for $10 a month, and Ubisoft Entertainment SA, which unveiled a $15 monthly service.In a press conference ahead of the trade show on Sunday, Microsoft gave the first details on its next-generation console, code-named Project Scarlett. The company said the device will be four times more powerful than the current Xbox One X, thanks to an Advanced Micro Devices Inc. processor that allows speeds of 120 frames per second. Booty declined to comment on pricing for the upcoming console, which goes on sale in 2020, but said the company wants to create a premium product for gamers.“It will absolutely be the most powerful, immersive console on the market,” he said. To contact the authors of this story: Edward Ludlow in San Francisco at firstname.lastname@example.orgDina Bass in Seattle at email@example.comTo contact the editor responsible for this story: Jillian Ward at firstname.lastname@example.org, Andrew PollackFor more articles like this, please visit us at bloomberg.com©2019 Bloomberg L.P.
For a press conference that spent most of the first half on a single title (Watch Dogs: Legion), Ubisoft's E3 press conference was surprisingly packed on the news front. We got a new subscription service, a TV show and even an upcoming film.
Ubisoft's latest game goes back to classical mythology with 'Gods & Monsters,' which the publisher showcased with a cartoony first trailer at E3. According to Ubisoft, it's an "adventure about a forgotten hero on a quest to save the Greek gods." The player will have god-like powers and battle Gorgons, Hydras, and Cyclops. More details should emerge before the launch date of February 25th 2020.
Ubisoft can't resist the temptation to join the game subscription bandwagon . The publisher is launching a Uplay+ service on PC that will offer access to over 100 games, including the premium versions of the latest releases and their associated add-ons. You'll also be included in every beta and early access program. Also, this isn't just limited to downloads -- Ubisoft is promising support for Google's Stadia game streaming service , in case you'd like to add one subscription to another.
Today at its E3 press event, Ubisoft announced that it will be joining the growing list of companies launching their own streaming service. Ubisoft is also opening access to preorders this week — and those who get in early will be get the month of September for free. "More players are in the digital ecosystem than ever before, and a digital subscription is one of the easiest ways for players to access content," Ubisoft VP Brenda Panagross said in a release tied to the news.
Netflix has snagged the distribution rights to Ubisoft's adaptation of "Tom Clancy's The Division" starring Jessica Chastain and Jake Gyllenhaal. Directed by David Leitch, the new movie will come with a screenplay from Rafe Judkins, who's also penning and showrunning Amazon's adaptation of the "Wheel of Time" series.
Ubisoft has delayed Watch Dogs Legion, Rainbow Six Quarantine, and Gods & Monsters. Those three games will now release during the 2020-21 fiscal year. Additionally, Skull & Bones has been pushed back, and the earliest we'll see that game is April 1, 2021.
In a recent earnings call, Ubisoft narrowed down the release window for Rainbow Six Quarantine to sometime in the current financial year.