|Bid||0.00 x 0|
|Ask||0.00 x 0|
|Day's Range||50.85 - 51.26|
|52 Week Range||31.38 - 53.24|
|Beta (5Y Monthly)||1.11|
|PE Ratio (TTM)||35.32|
|Forward Dividend & Yield||0.62 (1.19%)|
|1y Target Est||73.97|
(Bloomberg) -- Only a few days after Nintendo Co.’s Switch made its long-anticipated entry into China, one analyst is making a bullish case for Mario and Zelda’s prospects in the world’s biggest gaming arena.Nintendo could sell as many as four million Switch units in China in the fiscal year ending March and 12 million units of software, London-based tech equity researcher Pelham Smithers wrote in a note to clients. That could add as much as 23 billion yen ($212 million) to the Kyoto-based company’s full-year operating profit, Smithers said.Nintendo and its local partner Tencent Holdings Ltd. began selling the Switch console in China on Dec. 10, a move that has excited Nintendo investors hopeful of tapping a new market. But the optimism has been tampered by the historically lackluster performance of Sony Corp.’s PlayStation and Microsoft Corp.’s Xbox consoles, which have had several years to crack the market where smartphones are the dominant gaming platform. Video game giants are also hampered by Beijing’s insistence on vetting all games, which limits the library available to fans and slows new releases. At launch, the Switch only had one state-approved game to play.“While the history of the game console in China is not a happy one, lack of success is not necessarily down to lack of interest on the part of the consumer,” Smithers wrote in the report. “After all: if China’s consumers didn’t play console video games, the authorities wouldn’t have bothered banning them in the first place.”Key Insights:Switch hardware sales in China may range between 2 million and 4 million units in fiscal 2019 and between 3 million and 6 million the following year. Software sales will range between 6 million and 12 million in the current period and 15 million and 30 million in the period ending March 2021.China could contribute between 11.6 billion yen and 23.1 billion yen to Nintendo’s operating profit this year and 27.8 billion to 55.6 billion yen in the next.Smithers forecasts a ratio of three game purchases for each hardware unit sold in both years.He also assumes Tencent takes a 30% share of software sales income, while all of the hardware revenue goes to Nintendo, and that the two companies split the marketing costs.Nintendo’s sales in China may be capped by the company’s unwillingness to significantly increase production volume of the console and risk building up unsold inventory.Nintendo’s signature device is selling for 2,099 yuan ($298), about the same as elsewhere around the world. Mario Kart 8 Deluxe, Mario Odyssey and Super Mario Bros. U Deluxe have been green-lit by the government. Nintendo is also preparing to introduce the Switch Lite -- a cheaper version of the console intended to boost the device’s mainstream appeal -- to China at a future date, development partner Tencent said in a social media post last week.Sales of the Switch might have topped 50,000 units on launch day, according to market researcher Niko Partners, which gathers data from online retailers. Some 20,000 units were sold via JD.com and another 10,000 through TMall, it said in a report. Niko Partners forecasts the sales will reach 100,000 units by the end of the year, far below the 1 to 2 million estimated by Smithers.This isn’t Nintendo’s first attempt to crack the market. Official console sales in China remain a fraction of the overall gaming arena, as region locks and delayed hardware releases push gamers toward imported options. Nintendo confronted similar challenges in attempts to enter China dating back to 2003. It tried to sell, via a joint venture, its Game Boy Advance, Nintendo 3DS and a peculiar China-only portable console called iQue Player. Rampant piracy and slow game launches made those products unappealing.Elsewhere, Nintendo’s Switch retains its popularity three years after its launch, in an industry where consoles are often revamped every half-decade or so. The company has so far stuck with a conservative outlook for 18 million Switch units this fiscal year. Smithers thinks full-year sales outside of China could range between 20 and 21 million.Read more: Nintendo Will Prove the Switch’s Longevity This Holiday SeasonThe company’s shares have climbed more than 50% this year on the anticipation of the Switch’s China debut, the release of a smartphone edition of the Mario Kart franchise and the launch of the cheaper Switch Lite. Nintendo is likely to revise upwards its full-year earnings forecasts when it reports results in January, which could tempt some investors to sell and lock in gains, Smithers wrote.“Even if it doesn’t, this quarter’s figures should impress,” he said.\--With assistance from Zheping Huang.To contact the reporter on this story: Pavel Alpeyev in Tokyo at email@example.comTo contact the editors responsible for this story: Peter Elstrom at firstname.lastname@example.org, Vlad Savov, Colum MurphyFor more articles like this, please visit us at bloomberg.com©2019 Bloomberg L.P.
Take-Two Interactive (TTWO) announces the launch of new studio to expand portfolio and push the boundaries of interactive entertainment.
Nintendo Ltd/ADR (OTC: NTDOY) had its best ever sales week for its Switch game consoles in the United States, selling 830,000 of them during the period that included Black Friday. The figures, according to a company statement, included the traditional Nintendo Switch, and the newer, cheaper Nintendo Switch Lite. Nintendo Switch was an immediate hit when it launched in the spring of 2017.
Nintendo today noted that the Switch just had its best-ever sales week in the States. Over the course of Thanksgiving week, the three-year-old console moved more than 830,000 units. Back in late October, the Switch hit the 15 million mark in the States.
(Bloomberg) -- Tencent Holdings Ltd. and Nintendo Co. announced they’ll begin selling the Switch console in China Dec. 10, a long-anticipated entry into the world’s biggest gaming arena.Nintendo’s signature device will sell for 2,099 yuan ($297), about the same as elsewhere around the world. Mario Kart 8 Deluxe and Mario Odyssey will join the already-greenlit Super Mario Bros. U Deluxe among the first crop of Switch titles in the coming weeks. Nintendo is also preparing to introduce the Switch Lite -- a cheaper version of the console intended to boost the device’s mainstream appeal -- to China at a future date, development partner Tencent said in a social media post Wednesday.But for all the name recognition, marketing muscle and fan enthusiasm behind it, Nintendo’s Switch is unlikely to get off to a fast start in the world’s largest gaming market.The Switch’s impending release in China has excited Nintendo investors hopeful of tapping a new market. Yet it’s constrained by the rise of smartphones as the dominant gaming platform in China, and by the reluctance of gamers to buy consoles via official channels because of their limited range of Beijing-approved games.Nintendo’s Switch retains its global popularity three years after its international launch, in an industry where consoles are often revamped every half-decade or so. Getting into China could extend its longevity, though Nintendo’s first issue is that many fans in China who might have wanted and could afford a Switch are likely to already have one.“Nearly 10% of Nintendo Switch sales are from the Asia market, excluding Japan, with Mainland China accounting for a notable portion via grey market shipments,” said Daniel Ahmad, gaming industry analyst at Niko Partners. “Demand for Nintendo Switch hardware and software has been strong in China prior to the official launch.”Read more: Nintendo Will Prove the Switch’s Longevity This Holiday SeasonAt the packed Switch booth in August during ChinaJoy -- the country’s biggest gaming show -- fans waited as long as two hours to try marquee titles like The Legend of Zelda: Breath of the Wild. Many in line brought their own Switch -- whether acquired overseas or on the gray market -- and just wanted to check whether the Chinese versions of their favorite games would be any different due to censorship.Worries about Tencent’s potential influence on Nintendo’s content are not unfounded. Two of the Chinese internet giant’s recent hits have been patriotic versions of SimCity and PlayerUnknown’s Battlegrounds, and it has also imposed strict playtime limits on minors -- all in an effort to appease Beijing. Nintendo, for its part, has said that its games are designed for the family and shouldn’t have trouble with regulators.“The Chinese government often changes the regulations,” said Tomoaki Kawasaki, an analyst at Iwai Cosmo Securities Co., warning about the unpredictability of a regime that earlier this year granted Tencent approval to distribute Super Mario Bros. U in the country.“We have always been developing game consoles that parents can rest assured to let their children play, that are family-friendly, and that are highly praised by parents,” Nintendo Senior Executive Officer Satoru Shibata said at ChinaJoy.Read more: Tencent Teams Up With Nintendo-Backed Pokemon to Create GamesThis isn’t Nintendo’s first attempt to crack the market. Official console sales in China remain a fraction of the overall gaming arena, as region locks and delayed hardware releases push gamers toward imported options. Nintendo confronted similar challenges in attempts to enter China dating back to 2003. It tried to sell, via a joint venture, its Game Boy Advance, Nintendo 3DS and a peculiar China-only portable console called iQue Player. Rampant piracy and slow game launches made those products unappealing.The rise of smartphone gaming places a new obstacle in Nintendo’s path, as the Japanese company will have to convince players to carry yet another handheld gadget. Its library of first-party franchises like Super Mario will help, though China already has an inventory of copycat titles -- Let’s Hunt Monsters, a commercially successful Pokemon Go clone, was authored by partner Tencent.Nintendo will now be hoping to lean on its partner’s local expertise. Tencent’s ability to reach a billion-plus users via its WeChat messaging service and established partnerships with developers all have analysts more optimistic about Nintendo’s longer-term prospects.“Tencent is working closely with third parties, including Chinese indie developers, to build up a library of high quality titles that will increase the appeal of the console in China,” said Ahmad. IDC analyst Yexi Liao agreed: “At the moment, Nintendo is getting a greater benefit from the deal as it will finally be able to penetrate the biggest gaming market in the world.”For Nintendo and Tencent, selling Switch consoles in China is just one component of a partnership that’s ratcheting up. The two are reported to be working together on games for the U.S. as well as China, and Tencent this summer announced a collaboration with the Nintendo-backed Pokemon Co. The social media titan on Wednesday said it’s working to localize Zelda and the Pokemon Let’s Go titles, while teaming with global studios and developers to bring more third-party Switch titles to the country.For now, the Japanese company “does not count on business in China,” said Kazunori Ito, an analyst at Morningstar Investment Services in Tokyo. “Nintendo needs to get know-how for selling games in China” and is widely deemed to have chosen a good partner in Tencent instead of trying to go it alone.(Updates with analyst’s comment from the sixth paragraph)\--With assistance from 院去信太郎 and Takashi Amano.To contact the reporters on this story: Zheping Huang in Hong Kong at email@example.com;Yuki Furukawa in Tokyo at firstname.lastname@example.org;Vlad Savov in Tokyo at email@example.comTo contact the editors responsible for this story: Peter Elstrom at firstname.lastname@example.org, Vlad Savov, Edwin ChanFor more articles like this, please visit us at bloomberg.com©2019 Bloomberg L.P.
TOKYO/BEIJING Dec 4 (Reuters) - Japan's Nintendo Co Ltd said on Wednesday it will officially launch its Switch gaming console in mainland China on Dec. 10 priced 2,099 yuan ($298) with local partner Tencent Holdings Ltd. Pre-orders for the console began at noon (0400 GMT) in China on Wednesday, opening a major front in Nintendo's drive to expand the reach of the home-portable Switch device beyond a core fanbase as it heads into the key shopping season. The launch, which aims to establish Nintendo's control over China's grey market for the device, includes popular game New Super Mario Bros U Deluxe and a one-year warranty.
TOKYO/BEIJING (Reuters) - Japan's Nintendo Co Ltd said on Wednesday it will officially launch its Switch gaming console in mainland China on Dec. 10 priced 2,099 yuan ($298) with local partner Tencent Holdings Ltd. Pre-orders for the console began at noon (0400 GMT) in China on Wednesday, opening a major front in Nintendo's drive to expand the reach of the home-portable Switch device beyond a core fanbase as it heads into the key shopping season. The launch, which aims to establish Nintendo's control over China's grey market for the device, includes popular game New Super Mario Bros U Deluxe and a one-year warranty.
Nintendo's (OTC: NTDOY ) Switch gaming console was among the hottest items this Black Friday, thanks to a highly-publicized deal and the nearing cycle end for its competitors. What Happened Nintendo stock ...
(Bloomberg) -- Nintendo Co.’s Switch console is poised for its best holiday shopping season yet.The company will probably sell 9.46 million units of Switch hardware and 64.73 million units of software in the quarter ending December, according to analyst estimates compiled by Bloomberg. While the forecast console numbers mark only a slight improvement on last year’s results, it’s games that deliver most of Nintendo’s profit, and software sales may climb about 23%.Achieving those numbers could prompt Nintendo to revise its conservative earnings outlook for the year ending March 2020. The Switch’s performance in its third holiday season will also hold clues for the console’s longevity in an industry where hardware is typically overhauled every five years and rivals Microsoft Corp. and Sony Corp. are already planning new machines for the end of 2020.“This is typically where sales begin to peak out, but it looks like the Switch may have a longer life cycle,” said Kazunori Ito, an analyst at Morningstar Investment Services in Tokyo. “With a desktop console and a portable player in a single machine, Nintendo has a very effective platform for selling game software.”Nintendo designed the console so that it can be used on the big living room screen as well as on the go, and in September it also introduced a cheaper Switch Lite focused on expanding the mobile market. Combined sales have already topped 40 million units since launch in March 2017 and many analysts expect the Switch will last long enough to reach the 100 million record set by the Nintendo Wii.There’s More to Nintendo’s Game Than Gadget Sales: Tim CulpanThe Kyoto-based company has stuck with a conservative forecast for operating profit of 260 billion yen ($2.4 billion) on 1.25 trillion yen in revenue for the year ending March 2020. That’s short of analysts’ expectations of 308.8 billion yen and 1.28 trillion yen, respectively.Nintendo also expects to sell 18 million Switch units and 125 million new software titles this fiscal year. That compares with the average of four analysts’ estimates for 19.07 million, and the 147.43 million average of nine estimates.“Last year’s holidays is a high hurdle to clear,” said Masaru Sugiyama, an analyst at Goldman Sachs Group Inc. “But there is a good chance for year-on-year growth.”The 2018 lineup included a Pokemon double-issue that sold a combined 10 million units in a month and a half to the end of the year. Super Smash Bros. Ultimate launched on Dec. 7 and raked in sales of over 12 million units. Nintendo sold 9.42 million Switch consoles in that holiday quarter and a total of 52.5 million units of software.This year, Nintendo is again targeting the Pokemon fan base with two new titles -- Pokemon Sword and Pokemon Shield. The games, which debuted on Nov. 15, have come under criticism from fans unhappy with the quality of graphics and animations and the lack of the full stable of “pocket monsters.” Still, sales exceeded 6 million units during the launch weekend, making it the fastest-selling Switch game to date.“It’s a Pokemon title, so unless you are giving up on the franchise, it’s hard to imagine fans not buying it,” said Damian Thong, an analyst at Macquarie Group Ltd. “Pokemon Sword and Shield will probably end up being the single largest game in terms of launch year revenue, probably bigger than Smash Bros.”In October, Nintendo released Ring Fit Adventure, an $80 exercise game that comes with a flexible plastic ring that tracks the player’s motion by slotting in one of the Switch’s Joy-Con controllers and having the user strap the other to their leg. With that basic motion-capture setup, gamers wage heroic battles and clear stages by jogging and doing squats.Nintendo is looking to repeat the success of the Wii Fit -- the exercise game that broke new ground when it was introduced in 2012 along with a Balance Board peripheral. It sold more than 50 million units and was key to broadening the appeal of the Wii console to new audiences. Ring Fit Adventure is off to a promising start, as Nintendo on Friday apologized for being unable to keep up with overwhelming demand.The Wii went on to sell over 101 million units of hardware and 900 million games, setting a high standard of success that Nintendo has struggled to live up to since. The company’s share price hit its peak in the year following the Wii’s 2006 launch and the stock now trades about 40% below its 2007 record.So far, the Switch has held its own against its storied predecessor and has even done better in hardware sales during its first two holiday seasons.“The Switch can sell 20 million units annually for the next three years,” said Michael Pachter, an analyst at Wedbush Securities Inc. “So it should easily get to 100 million.”Not everyone agrees. Macquarie’s Thong thinks a lot of the casual gamers that helped power the Wii’s runaway success have moved on to free-to-play games on smartphones, such as Nintendo’s own wildly popular Mario Kart Tour. There is also a lot more competition for people’s free time from social media and streaming video. Still, Nintendo’s prospects remain bright in the near-term.“The focus is the game, not the console itself,” Thong said. “2021 might be an even bigger year for title launches. There is a new Zelda game and it will be time for a mid-cycle refresh for all major Nintendo titles.”To contact the reporters on this story: Pavel Alpeyev in Tokyo at email@example.com;Yuki Furukawa in Tokyo at firstname.lastname@example.orgTo contact the editors responsible for this story: Edwin Chan at email@example.com, Vlad SavovFor more articles like this, please visit us at bloomberg.com©2019 Bloomberg L.P.
Facebook's (FB) Beat Games acquisition is expected to expand its VR game content portfolio, which will eventually help it sell more VR hardware devices.
Turtle Beach (HEAR) offers a diversified portfolio of high-quality gaming accessories with ROCCAT for an advanced experience for gamers around the world in this holiday season.
With Black Friday just a few days away, it's a time to reflect on true American values: beating the living crap out of our fellow man so that we can save a few bucks on digital trinkets. In all seriousness, though, the kickoff to the holiday shopping season is big business. To take advantage of this time, you may want to load up your stockings with video game stocks to buy.While this season represents an opportunity for retailers to move into the black (hence the name), Black Friday is especially advantageous for video game stocks. One of the reasons is technical: several game developers experienced severe volatility late last year. And many of them have yet to recover, providing discounted entry points for prospective buyers.A second reason is timing. Leading game device developers are set to launch their next-generation consoles in 2020. Naturally, such a move would inspire other competitors to take note, releasing their own competing devices. And this almost ensures that we'll see deep discounts and bundled deals for Black Friday. Thus, 2019 could turn out to be a huge cash cow for video game stocks.InvestorPlace - Stock Market News, Stock Advice & Trading TipsFinally, this segment isn't just limited to nerds and computer geeks. Surprising to many, video games have become a cultural phenomenon. Today, it's weird if you don't play. * 7 Marijuana Penny Stocks That Have Ridiculous Possibilities With these factors in mind, here are eight video game stocks to buy: Sony (SNE)Source: Sundry Photography / Shutterstock.com When it comes to consoles, nobody can touch Sony (NYSE:SNE) and its iconic PlayStation. Late last month, Sony announced that its current-gen PS4 has sold nearly 103 million units worldwide. With exclusive licensing and a massive content empire, the future looks bright for SNE stock.In addition, with the PS5 scheduled for release in 2020, Sony has a vested interest in churning out crazy deals for this year's Black Friday. At multiple retailers across the U.S., you can buy the PS4 Pro edition for $299.99 as a doorbuster deal. Ordinarily, you'd be paying $400, so this presents a significant savings opportunity, bolstering SNE stock this November.However, keep in mind that Sony is much more than a member of video game stocks. Its multi-varied business units, including its digital optics and entertainment division, have clearly resonated with investors. So far this year, SNE stock is up over 28%. Microsoft (MSFT)Source: Shutterstock Although no one likes coming in second place, with video game stocks, it's not such a bad gig. Just take a look at Microsoft (NASDAQ:MSFT). While video games are not the only reason why MSFT stock has skyrocketed under Satya Nadella's leadership, they certainly helped.Since its debut six years ago, the current-gen Xbox One has sold well more than 41 million units. This easily places the Xbox within the top 20 most-popular consoles in history. And while this figure won't compete with Sony, like its rival, MSFT stock is a multi-dimensional investment. Whether you want it as reliable exposure to video game stocks or as a software powerhouse, MSFT does it all. * 7 Top Stocks to Buy for 2020 Since Microsoft is also prepping for its next-gen console, the doorbusters this Black Friday are phenomenal. The latest edition Xbox One X will be sold at $150 off its regular retail price. Thus, keep a close eye on MSFT stock this holiday season. Nintendo (NTDOY)Source: Nintendo Among video game stocks, Nintendo (OTCMKTS:NTDOY) doesn't get as much attention as the top two players. That goes for NTDOY shares in the investment markets as well. However, I think folks are missing out. On a year-to-date basis, NTDOY stock is up a whopping 47%.Its Black Friday promotions should help keep that momentum alive. One of the main highlights for NTDOY stock is the underlying company's hybrid console Nintendo Switch. A handheld gaming device for those on the go, the Switch transitions to an in-home console seamlessly. The Switch doesn't take itself too seriously, which appeals to many gamers.Although the doorbusters this year aren't as jaw-dropping as Sony's or Microsoft's offerings, they're still compelling. Nintendo is focused on bundling: for instance, you can get a Switch with the ever-popular "Minecraft" game for $298 at Walmart (NYSE:WMT). Compare that to the regular retail price of $329. Activision Blizzard (ATVI)Source: Lauren Elisabeth / Shutterstock.com Of course, no discussion about video game stocks is complete without mentioning Activision Blizzard (NASDAQ:ATVI). One of the originators of the first-person shooter genre, Activision's Call of Duty franchise is permanently embedded in the gaming industry's fabric. Moreover, with its latest edition, "Call of Duty: Modern Warfare," the company has reinvigorated its flagship series. This couldn't come at a better time for ATVI stock.As I argued recently, a few years back, Activision lost the plot with its Call of Duty games. Rather than emphasizing its gritty - and sometimes controversial - narrative-driven campaign modes, the company shifted toward futuristic scenarios. However, when they returned to its World War II-themed roots, Activision achieved record-breaking sales. We're seeing similar engagement with "Modern Warfare," lifting my confidence toward ATVI stock. * 7 Strong Retail Stocks to Buy for the 2019 Holiday Season As you know, shares are struggling to gain traction from last year's steep losses. This year's doorbuster sales will help. With Modern Warfare's "C.O.D.E. Edition" available for $38 (retail is $60), ATVI stock is well-positioned to benefit. Electronic Arts (EA)Source: rafapress / Shutterstock.com Another key player among video game stocks to buy, Electronic Arts (NASDAQ:EA) is also struggling to gain traction this year. In the latter half of 2018, EA stock veritably crumbled. On a YTD basis, shares are now up nearly 27%. Still, that doesn't quite remove the bad taste from last year. However, Black Friday deals should help significantly.Among the driving forces of EA stock is the game developer's lucrative licensing deals. As a prime example, Electronic Arts released "Star Wars Jedi: Fallen Order" this month. Naturally, this coincides with Disney's (NYSE:DIS) upcoming Star Wars film, which is going to break all kinds of cinematic records.Furthermore, EA Sports is a huge revenue generator due to its popular Madden and FIFA series. Sure, the gameplay may get repetitive for some players, but they keep on buying: basically, EA has a monopoly on authentic sports licenses.Plus, the company has big price slashes for Black Friday. Thus, you don't want to give up on EA stock prematurely. Take-Two Interactive Software (TTWO)Source: Thomas Pajot / Shutterstock.com Similar to top development-based video game stocks, Take-Two Interactive Software (NASDAQ:TTWO) dropped substantially in the final calendar quarter of 2018. With gamers gravitating en masse toward cartoonish games like "Fortnite," TTWO stock lost some relevance. In addition, gamers' increased adoption of the mobile platform didn't help matters.However, with the record-breaking popularity of Activision's "Modern Warfare," sentiment may be returning favorably for TTWO stock. After all, the company has developed a reputation for gritty games, such as its controversial Grand Theft Auto series. Moreover, its Red Dead Redemption 2 has earned Take-Two new fans.But it's not just blood and guts that underlines TTWO stock. Instead, Take-Two has invested in lucrative licensing deals to develop popular NBA and World Wrestling Entertainment (NYSE:WWE) games. * 7 Retail ETFs That Can't Wait for the Holidays Finally, the game developer should experience a nice Black Friday boost. A key standout is "Red," which will be sold at $29.99. Amazon (AMZN)Source: Ioan Panaite / Shutterstock.com While there's no feeling quite like popping a cap in someone's hind end for a PlayStation, understandably, it's not everyone's cup of tea. While Black Friday is an American tradition, many consumers would rather do their shopping online. Besides, Cyber Monday is likewise a huge event for e-commerce giant Amazon (NASDAQ:AMZN) and AMZN stock.Rarely have I participated in Black Friday, and I'm certainly not going to wait outside in the cold for a video game. For such purposes, I have Amazon.com. And as you'd expect, the king of disrupters has some big deals planned. Thus, while it's not a video game company - its streaming service notwithstanding - Amazon plays a massive role in the distribution. Therefore, I've included AMZN stock on this list.Furthermore, a compelling component of the bull case is the equity's lack of momentum. Since early August of this year, AMZN stock has been subdued. However, I have a hard time believing this will continue much longer. GameStop (GME)Source: Shutterstock Due to the emergence of video game downloads and subscription services, demand for physical gaming discs subsided. With that, brick-and-mortar retailers that specialized in those physical games, like GameStop (NYSE:GME), suffered badly. Yet a few months back, Michael Burry from "The Big Short" fame forwarded the bullish argument for GME stock.You can read my take on his arguments and see if you agree or not. But specific to Black Friday, I believe speculative bulls have reason for confidence in GME stock.When it comes to Christmas gifts, the physical platform lends itself well to the season's festivities. After all, there's no way to gift wrap a digital subscription. Moreover, digital gifts are tacky, sending the message that you didn't think about them until the last minute.Finally, GameStop offers a way for people to buy used games for very cheap. Obviously, you can't download second-hand games. For gamers on a budget, GameStop offers a surprisingly valuable service, thereby bolstering GME stock.As of this writing, Josh Enomoto is long SNE stock. More From InvestorPlace * 2 Toxic Pot Stocks You Should Avoid * 7 Companies Using Artificial Intelligence to Outperform the Market * 7 Earnings Reports to Watch Next Week * 6 Retail Stocks Dropping Hard Ahead of Black Friday The post 8 Great Black Friday Deals for Video Game Stocks appeared first on InvestorPlace.
Nintendo Co Ltd unveiled its first Japanese store on Tuesday in Tokyo's trendy Shibuya shopping district, in a step towards greater commercialisation of its cast of popular characters. The Nintendo Tokyo store in the fashion-focused Parco department store marks the latest move into the mainstream for Japan's gamer culture and gives Nintendo a key location to attract more casual fans. "Nintendo is a company that thinks over a very long time-horizon," said Hirokazu Hamamura, head of game magazine publisher Famitsu Group.
'Pokemon Sword' and 'Pokemon Shield' are the first 'Pokemon' games to come to home consoles, and it's about time.
Is it a case of Pokémon GOing too far? The popularity of the blockbuster games franchise shows no sign of abating if the phenomenal business being done in its London pop-up store is anything to go by.
2019 revenue for the global video game market is forecast at $152 billion. That's a 10% increase from 2018. However, a new survey shows those in the industry see challenges ahead. EY's West Media and Entertainment Advisory Leader Scott Porter joins The Final Round to break it down.
In today's top stories, Apple's streaming service goes live. Meanwhile, Nintendo announces its handheld-only version of the Switch sold 1.95 million units in just 11 days.